sonnytai331 wrote: 2 years ago I don't understand people who say hammers aren't fun.
Is it monotonous? Sure, but so is everything else in the game.
Spamming Blizzard / Lightning Fury / Zeal over and over and over again killing the same monsters in Pit / AT / Chaos / WSK / Cows over and over and over again isn't monotonous?
Beyond a certain point in this game after you've defeated the game in Hell Mode, everything in this game is monotonous.
The reward comes in finding ultra-rare end-game loot that makes your character marginally stronger.
And yes, that psychological reward makes the game fun despite the monotony, but it doesn't change that almost every single other build is just as boring and monotonous to play as a Hammerdin is.
And that's where subjectivity comes in.
If I play a hammerdin, I am bored to Death before the first run is even complete (which is why I don't have one anymore).
If I play one of the builds I actually keep around and enjoy, I just don't get bored because the builds themselves are entertaining to play (to me).
Hell, if you got bored with every build out there, I don't get why you'd still even play at all. The point of that marginal improvement with some rare drop is to marginally improve a char you enjoy playing. If you take something you don't like and merely turn it into something slightly better that you still don't like and never will, what is the point of that?
Its still a game. A grindy one, but a game none the less. It should be fun.
Schnorki
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