Description
I know most will TP back to the town for whichever Act they happen to be in, but not all towns are the same right??
IMO, Act 1 Rogue camp is nice and compact with healer, blacksmith, merc and Deckard all quite close. I like it. Gheed feels a bit further away but mean… it’s only your old friend Gheed.. Love the centre piece with the campfire and too. It’s a happy place even when the Rain is coming down!
Act 2 Lut Gholein I also like as healing and blacksmith are 2 in 1 and Deckard is close. Atma is also great as a second healer closer to the TP. It is however longer run from the TP to the square and then potions and scrolls, the merc NPC and the waypoint are all so far apart.. I do like the desert art too..
Act 3. I hate this layout. Healing and Deckard Cain are close but the blacksmith is just miles out. And the Merc too. And Alkor.. whatever he is needed for. I also hate most of the wild forest outside the town. Just… no.
Act 4. Divided on this one. Half the services at the top, other services at the bottom.. I mean.. it’s not bad, and probably up there with Act 1 for me. It’s serene. A bastion of tranquility sitting above the CS.
Act 5. Things are spread out here but I kind of don’t mind the little loop here Mala, Qual Kehk, Cain, Larzuk. Healing and smith are within reach of the TP and the stash so I quite like this one too.
Poll below. Your thoughts? I’ve focused on convenience but do take anything into account, eg, NPCs (we all like Charsi), entrance exit points, WP positioning, stash location, ambience, local color/ setting. 2 votes each. Happy Sunday.
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