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I've been playing for around 6 months, I have some good gear that was gifted to me by veterans or traded alway, like Beast, cta, soj, hoto. I play mostly with summoner necro, I have basically all the gear a casual player can hope to find, I just dropped a Lo rune, my first ever high rune, and now I don't know if I should make Fortitude or keep it to try and trade for Enigma.
Can you guys give me some tips about new and casual players?
Can you guys give me some tips about new and casual players?
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I've been playing for around 6 months, I have some good gear that was gifted to me by veterans or traded alway, like Beast, cta, soj, hoto. I play mostly with summoner necro, I have basically all the gear a casual player can hope to find, I just dropped a Lo rune, my first ever high rune, and now I don't know if I should make Fortitude or keep it to try and trade for Enigma.
Can you guys give me some tips about new and casual players?
Can you guys give me some tips about new and casual players?
Lo is approximately half a Jah, and an Enigma needs both a Jah and a Ber, which are both more expensive than a Lo.
Fortitude is great, but not sure what it would really do for you. Merc damage nice to maximize, but i think is generally WAY over valued by d2 players. It's more of a "i've done everything else on this char, time to maximize the merc"
I would try to hold that Lo, maybe farm enough to get another 4-5 ists worth of runes, and see if you can try to trade that up to a Jah. Some people will even trade extra Enigma's straight up for a Jah. I've traded Jah for Enigma straight up twice.
Fortitude is great, but not sure what it would really do for you. Merc damage nice to maximize, but i think is generally WAY over valued by d2 players. It's more of a "i've done everything else on this char, time to maximize the merc"
I would try to hold that Lo, maybe farm enough to get another 4-5 ists worth of runes, and see if you can try to trade that up to a Jah. Some people will even trade extra Enigma's straight up for a Jah. I've traded Jah for Enigma straight up twice.
Superior Phase Blade
'JahMalJahSurBerJah'
All trades negotiable - I'm just having fun
Currently playing fire druid on ladder
'JahMalJahSurBerJah'
All trades negotiable - I'm just having fun

Currently playing fire druid on ladder
OP
nice to know it's possible to trade Enigma straight up, I'll try and trade that Lo in a while, have 2 ists and 1 Um alreadySpectie wrote: 1 month agoLo is approximately half a Jah, and an Enigma needs both a Jah and a Ber, which are both more expensive than a Lo.
Fortitude is great, but not sure what it would really do for you. Merc damage nice to maximize, but i think is generally WAY over valued by d2 players. It's more of a "i've done everything else on this char, time to maximize the merc"
I would try to hold that Lo, maybe farm enough to get another 4-5 ists worth of runes, and see if you can try to trade that up to a Jah. Some people will even trade extra Enigma's straight up for a Jah. I've traded Jah for Enigma straight up twice.
it's certainly not easy, but i have had luck with it in the past. my recommendation would be to try and get 2 more ists , and you should be able to trade 4 Ist and Lo for a Jah. Then try to trade that Jah for an Enigma.
Superior Phase Blade
'JahMalJahSurBerJah'
All trades negotiable - I'm just having fun
Currently playing fire druid on ladder
'JahMalJahSurBerJah'
All trades negotiable - I'm just having fun

Currently playing fire druid on ladder
Fortitude is not the best choice on (summ) nec as it tends to shatter corpses more often than u thinkroundabout wrote: 1 month agoI've been playing for around 6 months, I have some good gear that was gifted to me by veterans or traded alway, like Beast, cta, soj, hoto. I play mostly with summoner necro, I have basically all the gear a casual player can hope to find, I just dropped a Lo rune, my first ever high rune, and now I don't know if I should make Fortitude or keep it to try and trade for Enigma.
Can you guys give me some tips about new and casual players?
Another common usecase for Lo is Grief. Reasoning:
- If you're lucky, you gamble some high dmg/ias and are able to sell for Enigma
- If you're not lucky, Grief is the cornerstone of a Travincal zerker (rest of the stuff is rather budget, if you substitute Chains of Honor for something like Smoke or Stone) Doing travruns may be kind of redundant but also way more rewarding itemwise than "normal" play
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Summoner is probably one of the slowest characters in the game. It was my starting character as well. Poison necro is a blast, but it really benefits from dweb and Enigma which are both expensive.roundabout wrote: 1 month agoI've been playing for around 6 months, I have some good gear that was gifted to me by veterans or traded alway, like Beast, cta, soj, hoto. I play mostly with summoner necro, I have basically all the gear a casual player can hope to find, I just dropped a Lo rune, my first ever high rune, and now I don't know if I should make Fortitude or keep it to try and trade for Enigma.
Can you guys give me some tips about new and casual players?
If I were you I'd make a sorc. Tal's set is a good starting point for sorcs. Self-wield Infinity Nova is where it's at.
If you just want to blow up the game it's time for Mosaic. That's ladder only last time I checked, but it doesn't take too long to make a few Mosaic Claws.
Enigma is a must to be effective on a nec. That should be your first priority.
It is the best option for a summoner merc, since you need as much dmg as possible on him. Even if he very rarely shatters a corpse (for real, it's much less frequent than having direct cold dmg on the merc. Chilling Armor only shoots back a cold projectile for ranged attacks. It can be a problem for a GF barb -because of all the hydras in Travincal-, but its not really bothering for a summoner), it still worths it.Blubbalutsch wrote: 1 month agoFortitude is not the best choice on (summ) nec as it tends to shatter corpses more often than u think
summoner is one of the fastest chars solo (max AMP and CE).
Both of you are right 

Pure summoner is very slow

And Summoner with Corpse Explosion is a fast cleaner
... but... you don't feel as a Undead overlord anymore 

Pure summoner is very slow
And Summoner with Corpse Explosion is a fast cleaner
CE is nice. But it's still painful to wait for the first drop.fredkid wrote: 1 month agoBoth of you are right
Pure summoner is very slow
And Summoner with Corpse Explosion is a fast cleaner... but... you don't feel as a Undead overlord anymore
![]()
It might be comparable to some of the other builds at P1. At P7 it's practically not viable. Poison Nova is way faster. And obviously Javazon, Mosaicsin, Wind druid, Nova sorc, blizz sorc, and hammerdin are all faster. So that's every class (except barb) plus one necro build.
Not sure about WW barb. Singer barb is probably slower than summoner with CE.
Bonemancer with CE and amp is nice and fast too.
My timezone is CET/UTC+1.
Since Enigma has little variation it's resell value is rather stable. But some people make it in suboptimal bases which lowers the value and can be bought cheaper (read: at around Jah).
I agree with everyone above: Focus on Enigma, it's close and best. It's also very good on almost every other char. You might want to play another char soon.
But to drop another option: Bramble, ideally on the Merc, for Thorns aura, is a good alternative to Fortitude for summoners.
I agree with everyone above: Focus on Enigma, it's close and best. It's also very good on almost every other char. You might want to play another char soon.
But to drop another option: Bramble, ideally on the Merc, for Thorns aura, is a good alternative to Fortitude for summoners.
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- GG crafted amulets
- Perfect uniques
- Bases
- Perf Sup Spirit Monarchs
- Several CTAs
=> member/vued/
Necromancer, especially if summoner, Enigma is a must. You need to have it.
OP
I mostly play on P1, only now and then I try to join some public games. And as someone that plays at most 5-6h a week, sometimes even less, I really don't mind being slow. The char is fun af to play.departure wrote: 1 month agoCE is nice. But it's still painful to wait for the first drop.fredkid wrote: 1 month agoBoth of you are right
Pure summoner is very slow
And Summoner with Corpse Explosion is a fast cleaner... but... you don't feel as a Undead overlord anymore
![]()
It might be comparable to some of the other builds at P1. At P7 it's practically not viable. Poison Nova is way faster. And obviously Javazon, Mosaicsin, Wind druid, Nova sorc, blizz sorc, and hammerdin are all faster. So that's every class (except barb) plus one necro build.
Not sure about WW barb. Singer barb is probably slower than summoner with CE.
OP
tks for the advice, I'll keep that in mindBlubbalutsch wrote: 1 month agoFortitude is not the best choice on (summ) nec as it tends to shatter corpses more often than u thinkroundabout wrote: 1 month agoI've been playing for around 6 months, I have some good gear that was gifted to me by veterans or traded alway, like Beast, cta, soj, hoto. I play mostly with summoner necro, I have basically all the gear a casual player can hope to find, I just dropped a Lo rune, my first ever high rune, and now I don't know if I should make Fortitude or keep it to try and trade for Enigma.
Can you guys give me some tips about new and casual players?
Another common usecase for Lo is Grief. Reasoning:
- If you're lucky, you gamble some high dmg/ias and are able to sell for Enigma
- If you're not lucky, Grief is the cornerstone of a Travincal zerker (rest of the stuff is rather budget, if you substitute Chains of Honor for something like Smoke or Stone) Doing travruns may be kind of redundant but also way more rewarding itemwise than "normal" play
OP
I started leveling a sorc, but played only act I, then I started an amazon on latter with a friend that's comming back to the game. Both seems a lot of fun to play. I managed to trade a full Tal's to the sorc and was planning to build something to use the full set, but last weekend I dropped a Demon Machine and now I'm having second thought loldeparture wrote: 1 month agoSummoner is probably one of the slowest characters in the game. It was my starting character as well. Poison necro is a blast, but it really benefits from dweb and Enigma which are both expensive.roundabout wrote: 1 month agoI've been playing for around 6 months, I have some good gear that was gifted to me by veterans or traded alway, like Beast, cta, soj, hoto. I play mostly with summoner necro, I have basically all the gear a casual player can hope to find, I just dropped a Lo rune, my first ever high rune, and now I don't know if I should make Fortitude or keep it to try and trade for Enigma.
Can you guys give me some tips about new and casual players?
If I were you I'd make a sorc. Tal's set is a good starting point for sorcs. Self-wield Infinity Nova is where it's at.
If you just want to blow up the game it's time for Mosaic. That's ladder only last time I checked, but it doesn't take too long to make a few Mosaic Claws.
A really good tip is push for at least 100% magic find as quickly as you can.
It makes a significant difference in drops.
It makes a significant difference in drops.
Sometimes, problems solve themselves.
Also a new player about 6 months in. Got my first batch of high runes getting lucky and rolling and selling a near perf Grief, but if you don't mind trading it's viable to do Key runs, especially Key of Destruction, and sell them for a good profit. 18 Key of Destruction sells for about a Jah last I checked, and although it may take long it is incredibly consistent if you can clear it.
I try to allways reach at least 166% mf (to get 100% increase for uniques
)
https://maxroll.gg/d2/d2planner/
Sleepypaw wrote: 1 month agoA really good tip is push for at least 100% magic find as quickly as you can.
It makes a significant difference in drops.
Ooooooh! That's a good point!
Sometimes, problems solve themselves.
OP
I've been using a little less then that, didn't have this info before. my current gear has aroud 130%, but I can push it up without compromising too much clear speed.fredkid wrote: 1 month agoI try to allways reach at least 166% mf (to get 100% increase for uniques)
image.png
https://maxroll.gg/d2/d2planner/Sleepypaw wrote: 1 month agoA really good tip is push for at least 100% magic find as quickly as you can.
It makes a significant difference in drops.
I just lost my Beast Axe, that was a gift from a random veteran, because I was dumb AF, so I should have a little trouble on cleaning some TZ with troublesome mobs, but nothing that I can't deal.
By the way, this is my current gear https://maxroll.gg/d2/d2planner/nz2vc04f
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