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1

Meteor

Sorceress Skill

Requires level: 24
Skill tree: Fire Spells

Draws down a meteor from the heavens to smash your enemies.

Prerequisites:

Fire Bolt

Inferno

Blaze

Fire Wall

Fireball

Synergies:

Fire Bolt
+5% Fire Damage per Level
Fireball
+5% Fire Damage per Level
Inferno
+3% Average Fire Damage per Second per Level
2

Description

Summons a
Meteor
from the heavens to crush and incinerate your enemies.

Casting Delay: 1.2 seconds

Meteor
takes some skill to use. Meteors take a bit of time to land, and the radius is fixed at 4 yards. This makes it easy to miss monsters when you are retreating from them yourself or when they are moving around. When by yourself, walk in a straight line, and cast a
Meteor
up ahead of your path. Walk forward into the
Meteor
as it lands, leading the Monsters behind you into its impact point. With some practice, you can get this down. If you're able to take some hits, cast a lot of
Meteor
on yourself, stop, and let the monsters come up to attack you, which will set them up for a storm of
Meteor
. When in parties with melee party members, cast
Meteor
on top of them as they fight. This will allow them to quickly finish a monster off. Whenever possible cast
Meteor
on monsters across valleys or rivers.
Description by Stormlash
5

Lore

Reaching out to the heavens, the Sorceress calls down a falling star to strike her adversaries.

This is one of the strongest of her spells, capable of reducing large areas to cinders.

During the Vactayan uprising, a Sorceress by the name of Hepsheeba took pity on the plight of the revolutionaries, and joined their cause.

During the final battle of the conflict she cast this spell to great effect, single-handedly destroying the entirety of Lord Bareen's troops and delivering the Vactayans from his tyranny.
5

Can be used to make Runewords:

7
User avatar

Teebling Admin

Europe PC
Summons a
Meteor
from the heavens to crush and incinerate your enemies.

Casting Delay: 1.2 seconds

Meteor
takes some skill to use. Meteors take a bit of time to land, and the radius is fixed at 4 yards. This makes it easy to miss monsters when you are retreating from them yourself or when they are moving around. When by yourself, walk in a straight line, and cast a
Meteor
up ahead of your path. Walk forward into the
Meteor
as it lands, leading the Monsters behind you into its impact point. With some practice, you can get this down. If you're able to take some hits, cast a lot of
Meteor
on yourself, stop, and let the monsters come up to attack you, which will set them up for a storm of
Meteor
. When in parties with melee party members, cast
Meteor
on top of them as they fight. This will allow them to quickly finish a monster off. Whenever possible cast
Meteor
on monsters across valleys or rivers.
7
Meteor
has cast delay, so it's the best to use another spell (such as
Fireball
) between its casts. To avoid frequent skill switching, set
Fireball
under LMB and
Meteor
under RMB.
7
Meteor
Meteor
7
The 4-piece set bonus of "Trang-Oul's Avatar" grants a lvl 10
Meteor
Oskill.

Oskills can be used by any class, but the skill level bonus is limited to 3 levels for the native class. Oskill levels can be increased like native skill levels, including "+skill (native class only)" bonuses.
7

 Deleted User 632

 Guest
Patch 2.4
Blizzard wrote:
Meteor
  • Casting Delay will no longer share its cooldown with other skills that have Casting Delays
  • Tooltip updated to now display Casting Delay
7
If you are playing in Resurrected mode, this ability's projectile provides a large radius of light, illuminating the dark where it impacts. The flame particles left over also emit light, to a lesser degree but over a wider area.
9

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