When active, aura increases the damage done by you and your party.
Before devoting more than one point into Might, keep in mind that Concentration is available at level 18 and Fanaticism at level 30, both of which offer greater damage boost.
Concentration also offers a 20% chance of an uninterrupted hit.
Fanaticism also offers attack rating and attack speed (up to +40%), but with only half of the damage boost applied to the party.
You can use Scepters, Unique items that add +1 to Skills, or Sigon's Guard to give additional points in Might until you're able to get Concentration or Fanaticism which will pay off in the long run.
2
comments
7361 views
Like this entry
Leave a comment on this entry; insightful information about the entry, pictures uploaded as attachments, and other useful info snippets are welcome. NOT to be used for trading adverts or offers!
Description
When active, aura increases the damage done by you and your party.
Before devoting more than one point into Might, keep in mind that Concentration is available at level 18 and Fanaticism at level 30, both of which offer greater damage boost.
Concentration also offers a 20% chance of an uninterrupted hit.
Fanaticism also offers attack rating and attack speed (up to +40%), but with only half of the damage boost applied to the party.
You can use Scepters, Unique items that add +1 to Skills, or Sigon's Guard to give additional points in Might until you're able to get Concentration or Fanaticism which will pay off in the long run.
Description by Before devoting more than one point into Might, keep in mind that Concentration is available at level 18 and Fanaticism at level 30, both of which offer greater damage boost.
Concentration also offers a 20% chance of an uninterrupted hit.
Fanaticism also offers attack rating and attack speed (up to +40%), but with only half of the damage boost applied to the party.
You can use Scepters, Unique items that add +1 to Skills, or Sigon's Guard to give additional points in Might until you're able to get Concentration or Fanaticism which will pay off in the long run.
![](/images/avatars/gallery/0. Items/trang-oulsguise_icon.png)
Lore
Caught up in the fervor of battle, the Paladin calls upon the power of righteousness and the strength of justice to add force to the attacks of his party.What would be glancing blows now strike their mark, and otherwise deflected strikes rend through armor to bite flesh.
Can be used to make Runewords:
Other sources of might:
- act 2 mercenary from nightmare difficulty
- Last Wish
![Image](https://i.imgur.com/vVASShr.gif)
Advertisment
![](/styles/zulu/theme/images/testing/bchest.jpg)
Greetings stranger!
You don't appear to be logged in...No matches
Teebling Admin