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Description
Cure, as the name implies, protects the wearer from poison damage.
It provides Cleansing aura, which provides further protection from poisons (and curses) by reducing their duration and, if synergized by Prayer (worn by paladins or desert mercenaries), provides additional healing.
Description by Schnorki
It provides Cleansing aura, which provides further protection from poisons (and curses) by reducing their duration and, if synergized by Prayer (worn by paladins or desert mercenaries), provides additional healing.
Can be used to make Runewords:
On the trade market
Active trades (latest 20, 3h cache):
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Sold for: (last 10, 3d lag, 1d cache)
Sales volume (last 18m, 3d cache):
1282114
Cure
Cure, as the name implies, protects the wearer from poison damage.
It provides Cleansing aura, which provides further protection from poisons (and curses) by reducing their duration and, if synergized by Prayer (worn by paladins or desert mercenaries), provides additional healing.
It provides Cleansing aura, which provides further protection from poisons (and curses) by reducing their duration and, if synergized by Prayer (worn by paladins or desert mercenaries), provides additional healing.
If worn by a desert mercenary with Prayer aura, the healing will be doubled due to synergized Cleansing aura (or tripled, if the merc also has equipped Insight with synergized Meditation aura).
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