Interesting: They are changing items (mostly low level) for ladder only...
And if you have a bunch of Statues or Shards on NL, I think you should keep them and try to get some more until the patch is released
Ladder starting: August 22, 2026 0:00 AM This timestamp has been automatically converted to your local date/time for convenience. The format is DD/MMM/YYYY, HH:MM am/pm. This is based off your browser time.
Interesting: They are changing items (mostly low level) for ladder only...
And if you have a bunch of Statues or Shards on NL, I think you should keep them and try to get some more until the patch is released
Ladder starting: August 22, 2026 0:00 AM This timestamp has been automatically converted to your local date/time for convenience. The format is DD/MMM/YYYY, HH:MM am/pm. This is based off your browser time.
After a 20 year break from D2 I started playing D2R in 2024 with my sons (9 and 10 years old)
Time Zone: UTC/GMT +1/+2 (Germany)
Online workdays: casually from 07:00-09:00 pm
Online weekends: casually midday to evening
Non-Ladder | Softcore | Expansion
yeah, i think they're taking some steps towards making Spirit less mandatory - though, it still is better, Bane Ash and Gravenspine can fill the gap between level 20 and finding the runes for Spirit... Spirit will probably still be easier to make.
Still, I like these changes. and 20% FRW on Bloodletter? playing normal as barb is going to be so much more fun.
Previous ladder only items will be available in Non-Ladder with the new season. Items that have been listed below which have been changed will only be available in Ladder (Reign of the Warlock only, items will not be changed for D2 Classic or Lord of Destruction).
Llama thinks because they are moving the Ladder only rune words to NL, that new Ladder only Rune Words are on the way. I imagine they'll also be underwhelming.
Previous ladder only items will be available in Non-Ladder with the new season. Items that have been listed below which have been changed will only be available in Ladder (Reign of the Warlock only, items will not be changed for D2 Classic or Lord of Destruction).
Does that mean those runewords can be created in NL then?
I think this is the only possible interpretation, because they are already "available" but not "createable".
After a 20 year break from D2 I started playing D2R in 2024 with my sons (9 and 10 years old)
Time Zone: UTC/GMT +1/+2 (Germany)
Online workdays: casually from 07:00-09:00 pm
Online weekends: casually midday to evening
Non-Ladder | Softcore | Expansion
I'm quite happy with the changes. Ladder runewords finally available in non-ladder, some item adjustments for normal gear and some bug fixes.
I only wonder what "An additional item will now drop alongside a Worldstone Shard." will be.
I'd guess that shards simply won't count against the picks anymore.
So rather than some special mystery item, you'll simply get all of the normal drops and then a shard on top, as opposed to a shard but one less non-shard item.
thanks for sharing. interesting with tweaking the uniques, would also do it sequentially, because you of course piss off people who have the old versions in perfect rolls. would make sense to start with the high level items to give people more time to accumulate the new versions, but i guess they are testing the water here.
as for the changes themselves, it's a mixed bag. angelic set and Manald Heal are already great options, nice to see them getting even better. battlebranch, The Ward and Bane Ash could become somewhat usable now. and both bow updates are just middle fingers, remain as useless as they were
thanks for sharing. interesting with tweaking the uniques, would also do it sequentially, because you of course piss off people who have the old versions in perfect rolls. would make sense to start with the high level items to give people more time to accumulate the new versions, but i guess they are testing the water here.
as for the changes themselves, it's a mixed bag. angelic set and Manald Heal are already great options, nice to see them getting even better. battlebranch, The Ward and Bane Ash could become somewhat usable now. and both bow updates are just middle fingers, remain as useless as they were
Seems more like another step in that "trying to make early to mid game gear more worthwhile" effort, akin to what they've already done with many sets in an earlier D2:R patch. Many a high lvl unique really doesn't need any changes after all as they're perfectly fine and often BiS as they are. Given, some of those do kinda suck as well by comparison but nowhere near as much as the early to mid game stuff.
And a change like "added socketed (1)" just screams "we're not looking at endgame, we just want to add something early/mid to save you from blowing your Larzuk socket along the way".
Though FRW on manald is actually kinda hot and does make that somewhat tempting even for certain (albeit few) endgame builds.
The "ladder only" part is weird though, seeing how they didn't artifically limit it in the last round of changes. But oh well..gotta have something be different on ladder I guess, what with the RWs finally rolling down.
I do think Bind Demon really needed a nerf.... But oh I'll miss it
I could also be greedy and protest the correction, but my Lvl 54 stabby girl is so insanely strong, I tend to agree with the nerf--that said, I am running nearly perfect BIS for demon prebuffing, so in Principle that *should* be an insanely strong demon. Let's see how bad the correction is. If it takes a big hit, maybe I'll switch back to Lister as my DOC ("demon of choice") and beef up Chaos or eldrich. I've been toying with the idea of a xbowlock in any case!
Bind Demon nerf is lame. It's cool to have a summon that actually does some non negligible damage to help.
It's not that the demon is needed for fire or Echoing Strike builds or the damage makes a huge difference, it's more that it is just satisfying to have a summon or helper that is actually more than just a Decoy or aura stick.
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