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5 replies   271 views
2

Description

If you sport a warlock with a bow put a
Helm
with 'Delirium' on it on them.
You wont be turned into a munchkin (Archers don't trigger it)

EDIT: I was turned into a munchkin after this post. once in three Acts and countless MOBs shot so the 1% seems to be pretty rare or not counted like the 2% to spawn lvl 15
Valkyrie
which seems to count each individual arrow.

and the Chaos of enemies all fighting each other is practically constant.
Description by Dragoneyes001
5

Can be used to make Runewords:

7
If you sport a warlock with a bow put a
Helm
with 'Delirium' on it on them.
You wont be turned into a munchkin (Archers don't trigger it)

EDIT: I was turned into a munchkin after this post. once in three Acts and countless MOBs shot so the 1% seems to be pretty rare or not counted like the 2% to spawn lvl 15
Valkyrie
which seems to count each individual arrow.

and the Chaos of enemies all fighting each other is practically constant.
7
OP
lol set it off in the harem almost the entire floor just burst out in fights:
7
I think you can still get turned into a munchkin

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7
I love it. I'm waiting for screenshots from cow level or Chaos:)

In response..
Lightning Bolt
you to the face!
2026: Show me your Hephasto and I'll tell what kind of man you are.
7
OP
justinman114 wrote: 3 hours ago
I think you can still get turned into a munchkin
You're correct it did happen in act 3 no biggy though the goatmen stayed up had all the time in the world to make a
Teleport
to wait it out.
7
OP
HaveANiceDay wrote: 3 hours ago
I love it. I'm waiting for screenshots from cow level or Chaos:)
Not sure this build is that good for cows it'll beat them but wont be breaking any records doing it. I'm running around in NM in 8p and still one shoting most MOBs the biggest problem is undead you just watch the Mana drain. was great for
Tal Rasha's Tomb
because the infighting actually impedes the raising of skellies and I mean crowds so large you'd usually get ganked before clearing them. two shots in, 90% are fighting whatever is closest to them so they stop swarming. I'm looking forward to act 4 ghosts shooting each other the river should be funny too arcane was crazy easy (they all try and rush you then stop and infight. Not sure if this was true but the electric lamps also seemed to attack other Mobs most shots were all over the place not at me or my crew)
Act 5 will also be easy clearing the big crowds. Act 3 is going pretty well the
Spider Forest
flying mobs do get affected but super small hit boxes and the bow is 'Meh' targeting them.

I'll try and take SS's and update the thread as I go
9

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