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Description

Hey guys, looking at warlock (still level 12...) skill tabs, I just realized that they were soooo close to Necros. (Apart from sharing same breakpoints, same "special item slot" for shield...

Demon <--> Summoning

Bind Demon
is a sort of mix between
Revive
and
Iron Golem
, other summons to skellies and mages.
Mastery on the left... but covers all masteries. Other differ.

Chaos <--> Poison and Bone

3 skills on left side with one element (Poison <-> Fire), Bone
Teeth
/
Spear
/Spirit ressembles Miasma and
Abyss
, others are into Sigils

Eldritch <--> Curses

The least look alike, but hexes and curses can obviously be seen similar. The issue with necro curses is that only 4 are really useful (Amp,
Dim Vision
for HC, Decrep, Lower Res) and they indeed only kept some and introduced other nice stuffs instead.

To sum up, isn't the warlock a sort of improved necro (as a necro player, I cry a bit now) ?
And that may also have ensured a not too buggy implementation by starting on something well tested (and that's probably a good idea!)
Description by Necrarch
5

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7
User avatar

Necrarch 3423Moderator

Resurrected Necromancer Europe PC
Hey guys, looking at warlock (still level 12...) skill tabs, I just realized that they were soooo close to Necros. (Apart from sharing same breakpoints, same "special item slot" for shield...

Demon <--> Summoning

Bind Demon
is a sort of mix between
Revive
and
Iron Golem
, other summons to skellies and mages.
Mastery on the left... but covers all masteries. Other differ.

Chaos <--> Poison and Bone

3 skills on left side with one element (Poison <-> Fire), Bone
Teeth
/
Spear
/Spirit ressembles Miasma and
Abyss
, others are into Sigils

Eldritch <--> Curses

The least look alike, but hexes and curses can obviously be seen similar. The issue with necro curses is that only 4 are really useful (Amp,
Dim Vision
for HC, Decrep, Lower Res) and they indeed only kept some and introduced other nice stuffs instead.

To sum up, isn't the warlock a sort of improved necro (as a necro player, I cry a bit now) ?
And that may also have ensured a not too buggy implementation by starting on something well tested (and that's probably a good idea!)

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7
it's like a better necromancer.
The Chaos tree is a much better version of the poison tree IMO. It all synergizes so well and doesn't have to deal with damage over time.

The demon tree is also just a way better summoning tree lol. Especially with
Bind Demon
and
Blood Boil
.

The eldritch tree is really more of a melee tree than a curse tree IMO. With
Cleave
,
Mirrored Blades
, and the all powerful
Echoing Strike
.

Currently playing SSF Offline only
95 Javazon - 94 mang song
Nova
sorc - 91
Frenzy
barb
91
Dragon Tail
assassin - 87 hammerdin - 92 fire warlock
Offline milestones achieved: Enigma, Phoenix, Grief, Fortitude
Current goal: Infinity - 1
Ber
rune away
7
it's really more akin to a druid tree?
1 path for elemental (Chaos)
1 path for summoning (demon)
and 1 path for "melee" (shapeshifting/eldritch)

Currently playing SSF Offline only
95 Javazon - 94 mang song
Nova
sorc - 91
Frenzy
barb
91
Dragon Tail
assassin - 87 hammerdin - 92 fire warlock
Offline milestones achieved: Enigma, Phoenix, Grief, Fortitude
Current goal: Infinity - 1
Ber
rune away
7
My Warlock is also lvl 13 and the game play, at least at this lvl, does feel like a a bit like a necro. I've got my
Goatman
(
Skeleton
) following me around. I'm casting Sigil: Lethargy (
Weaken
) and attacking with
Echoing Strike
(
Bone Spear
).

I can trade DLC or non-DLC on both PC or xbox.

All my
Blood Ring
and
Caster Amulet
priced at
Ist
or below are now FREE.
7
Hmm

I dont see warlock to be nec 2.0,

WL summon is limited, u cant really do full summon (army wise) like the necro.

Eldtritch tree on WL doesnt seem to share much of necro curses. WL hexes is static Ground based and only has a few, while other branch of eldritch tree focus on physical melee/range damage(not similar to nec curse at all :)), if anything WL eldtritch could give throw barb a run for the money.

Another overlooked nec curse is
Attract
, this thing makes you invisible to mobs

One thing curses and hexes have in common between nec n wl, is that many moons ago, there were hex charms that somehow made it on closed battlenet, i was there and were having blast using them. Maybe Bliz took the ‘hex’ naming and applied it to WL class…

Chaos tree on WL doesnt share anything similar to nec, if anything, Chaos tree on WL shares similarity to sorc fire tree… fire
Nova
? That should be part of sorc fire tree, not WL :)

Thats my take on this :)

Can trade on PC or SWITCH
7
Warlock is every previous class but better. There is even a Bowlock.

I mostly play many different sosos, and among them mostly fire soso.
It's hard to admitt, but Lock is often better Fire Sorc. Not always, but often.

In response..
Lightning Bolt
you to the face!
7
User avatar

mhlg 2626

Americas PC
Necrarch wrote: 1 hour ago
Hey guys, looking at warlock (still level 12...) skill tabs, I just realized that they were soooo close to Necros. (Apart from sharing same breakpoints, same "special item slot" for shield...

Demon <--> Summoning

Bind Demon
is a sort of mix between
Revive
and
Iron Golem
, other summons to skellies and mages.
Mastery on the left... but covers all masteries. Other differ.

Chaos <--> Poison and Bone

3 skills on left side with one element (Poison <-> Fire), Bone
Teeth
/
Spear
/Spirit ressembles Miasma and
Abyss
, others are into Sigils

Eldritch <--> Curses

The least look alike, but hexes and curses can obviously be seen similar. The issue with necro curses is that only 4 are really useful (Amp,
Dim Vision
for HC, Decrep, Lower Res) and they indeed only kept some and introduced other nice stuffs instead.

To sum up, isn't the warlock a sort of improved necro (as a necro player, I cry a bit now) ?
And that may also have ensured a not too buggy implementation by starting on something well tested (and that's probably a good idea!)
No, the Warlock is the secret love child of a Necromancer and Sorceress. My Warlock is at level 85. :D
9

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