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My Frenzy Barb clears ubers reliably and quickly (not nearly as quickly as my Smiter Pally but he gets it done without much difficulty nonetheless) and his setup consists of:
Gface with IAS+AR jewel
Chains of Honor + Thundergod's (sometimes I'll swap to Duress + Blood crafted Belt after Uber Meph is killed, which is also an option if you can't afford CoH or Tgods or need more CB+OW)
Grief + Kingslayer
Laying of Hands
Angelic Wings & Halo
Ravenfrost
Gore Riders
Bunch of FHR / +dmg/+AR charms which are Key to this build.
And then quite a few Sapphire/Amber charms of Vita/FHR.
Think his AR is around 15-17k after Demon Limb buff and cold and lightning res are at 240ish before Fade proc.
Smiter Pally uses:
Gface socketed w/IAS + lightning res jewel
Um'd Guardian Angel
Kingslayer or Grief (kind of prefer the former for Ubers on this build)
Um'd and upgraded HoZ
Tgods
Gore Riders
Blood crafted gloves (i was able to roll a pair of with 20% IAS and 10% CB finally just recently) , haven't been able to find Drac's as of yet. Doesn't seem like a huge issue to find them as my Smiter rips through Ubers in like 5 min or less but I wouldn't complain if they fell into my lap.
Gface with IAS+AR jewel
Chains of Honor + Thundergod's (sometimes I'll swap to Duress + Blood crafted Belt after Uber Meph is killed, which is also an option if you can't afford CoH or Tgods or need more CB+OW)
Grief + Kingslayer
Laying of Hands
Angelic Wings & Halo
Ravenfrost
Gore Riders
Bunch of FHR / +dmg/+AR charms which are Key to this build.
And then quite a few Sapphire/Amber charms of Vita/FHR.
Think his AR is around 15-17k after Demon Limb buff and cold and lightning res are at 240ish before Fade proc.
Smiter Pally uses:
Gface socketed w/IAS + lightning res jewel
Um'd Guardian Angel
Kingslayer or Grief (kind of prefer the former for Ubers on this build)
Um'd and upgraded HoZ
Tgods
Gore Riders
Blood crafted gloves (i was able to roll a pair of with 20% IAS and 10% CB finally just recently) , haven't been able to find Drac's as of yet. Doesn't seem like a huge issue to find them as my Smiter rips through Ubers in like 5 min or less but I wouldn't complain if they fell into my lap.
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6276-3649-1595
Bnet: CoralViper#114373
6276-3649-1595
Bnet: CoralViper#114373
You don't really need to get fancy with Mephisto IMO.
You just need to make sure:
1. He can't 1-shot you (Tgods + Highlord's will often do the trick, and maybe a Fade proc from fighting mini-ubers)
2. You precast Life Tap on him
Then as long as you keep smiting you literally cannot die. Do not attempt to fight any minion, just hack at Meph ASAP. Don't need Conviction, don't need Salvation. Just good old Fanaticism.
Diablo is a piece of cake. If you're struggling, you can switch highlord's for The Rising Sun, and Tgods for a verdungo.
Baal is also pretty easy as long as you watch your mana.
Honestly, the hardest part of doing Ubers as a smiter is finding Lilith without dying to her minions.
Life Tap wands are OP, use them and you will not die.
You just need to make sure:
1. He can't 1-shot you (Tgods + Highlord's will often do the trick, and maybe a Fade proc from fighting mini-ubers)
2. You precast Life Tap on him
Then as long as you keep smiting you literally cannot die. Do not attempt to fight any minion, just hack at Meph ASAP. Don't need Conviction, don't need Salvation. Just good old Fanaticism.
Diablo is a piece of cake. If you're struggling, you can switch highlord's for The Rising Sun, and Tgods for a verdungo.
Baal is also pretty easy as long as you watch your mana.
Honestly, the hardest part of doing Ubers as a smiter is finding Lilith without dying to her minions.
Life Tap wands are OP, use them and you will not die.
I use Dracs to have at least some thrill while doing Ubers
After a 20 year break from D2 I started playing D2R in 2024 with my sons (9 and 10 years old)
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Time Zone: UTC/GMT +1/+2 (Germany)
Online workdays: casually from 07:00-09:00 pm
Online weekends: casually midday to evening
Non-Ladder | Softcore | Expansion
OP
Yeah! Fury druid is quite fun and pretty safe(mostly). I am using the exact same gear as u except my meta does not have +3 Fury. Anyways tho, i did not use Bone Break because i was afraid the physical damage + was too impactful and then i got completely shut down by Baal's physical immune and mana draining monsters.Maf wrote: 6 months agowvgcswiglett wrote: 6 months agoA few months ago i made a forum post about using a Frenzy barb to clear ubers.
I've been playing for 4-5 months now and basically all i did in this game(after my first two character's playthrough) was to build as many chars i could to do ubers.
I've built the:
Ranked by best overall efficiency/longevity(how hard was it to die)
Smite paladin
Mosaic Phoenix Strike assassin
Fury druid
Dual Dreamdin
Frenzy barb
Fireball/ Meteor Sorceress
Physical Zealadin
Dual Dream Sorc
Out of all these characters.... None were able to clear ubers with a consistency ive been hoping for.
My Fireball sorc failed because the merc couldn't stay alive(even with Life Tap Wand + BOs) and my fireballs couldn't do enough damage to put meph into hit recovery therefore I needed to spend half an hour each time to Revive my merc to kill the bosses.
My physical builds always suffered because of AR issues(mainly the Frenzy barb, zealadin, dreamdin) and cuoldn't hit the bosses. The ones with higher ar(around 12k) hit the bosses but were demolished by Baal's mana draining and physical immune monsters.
Laster, my Phoenix Strike assassin and smiter paladin were able to kill the ubers... 80% of the time.
The Mosaic sin was lacking against Mephisto and Baal, which he couldn't drain(due to their extremely low drain effectiveness).
The smiter was the most well rounded and he was fine against all of the uber bosses except Mephisto, and he sometimes died because of low res(around 25% lightning and 30% cold res after meph's Conviction aura).
I've done around 30+ uber runs. Someone, PLEASE help me figure this out, i don't want to keep dying for the same reason :/
I am surprised to hear about Fury Druid. He is my safest Uber Killer (not fastest, but I don´t need merc and I don´t think I have ever died trying). And he is nothing extra special on gear- String of Ears, Gore Raiders, Dracs, Highlords, Raven, some yellow useless ring (it has literally nothing, not sure why I am even wearing that), Chains in Hellforge and BotD in Eth Giant Tresher. Only Item I would say is really sweet is Meta´s with +3 Fury.
OP
I have pretty much the same setup for Frenzy barb except with Highlord's Wrath and an extra Bul-Kathos Wedding band instead of the angelic amulet and ring. I have an inventory full of AR grand charms but honestly idk why, last time i did this, it took a REALLY long time as I almost never hit the uber bosses.BigD wrote: 6 months agoMy Frenzy Barb clears ubers reliably and quickly (not nearly as quickly as my Smiter Pally but he gets it done without much difficulty nonetheless) and his setup consists of:
Gface with IAS+AR jewel
Chains of Honor + Thundergod's (sometimes I'll swap to Duress + Blood crafted Belt after Uber Meph is killed, which is also an option if you can't afford CoH or Tgods or need more CB+OW)
Grief + Kingslayer
Laying of Hands
Angelic Wings & Halo
Ravenfrost
Gore Riders
Bunch of FHR / +dmg/+AR charms which are Key to this build.
And then quite a few Sapphire/Amber charms of Vita/FHR.
Think his AR is around 15-17k after Demon Limb buff and cold and lightning res are at 240ish before Fade proc.
Smiter Pally uses:
Gface socketed w/IAS + lightning res jewel
Um'd Guardian Angel
Kingslayer or Grief (kind of prefer the former for Ubers on this build)
Um'd and upgraded HoZ
Tgods
Gore Riders
Blood crafted gloves (i was able to roll a pair of with 20% IAS and 10% CB finally just recently) , haven't been able to find Drac's as of yet. Doesn't seem like a huge issue to find them as my Smiter rips through Ubers in like 5 min or less but I wouldn't complain if they fell into my lap.
My smiter din is lacking on resists because i am not using the Herald Of Zakarum and not using Guardian Angel - In place, i have Chains of Honor during Meph's fight and Enigma to Teleport around the mini ubers, and Eth Exile for my shield.
I might use Hoz for the extra survivability, i just don't know if that will lengthen the time it takes by a ton
OP
I am using Chains of Honor, Thundergod's Vigor, and Highlord's Wrath for the resists. Honestly i don't know why. i think i should just start stacking res small charms...mindjames wrote: 6 months agoYou don't really need to get fancy with Mephisto IMO.
You just need to make sure:
1. He can't 1-shot you (Tgods + Highlord's will often do the trick, and maybe a Fade proc from fighting mini-ubers)
2. You precast Life Tap on him
Then as long as you keep smiting you literally cannot die. Do not attempt to fight any minion, just hack at Meph ASAP. Don't need Conviction, don't need Salvation. Just good old Fanaticism.
Diablo is a piece of cake. If you're struggling, you can switch highlord's for The Rising Sun, and Tgods for a verdungo.
Baal is also pretty easy as long as you watch your mana.
Honestly, the hardest part of doing Ubers as a smiter is finding Lilith without dying to her minions.
Life Tap wands are OP, use them and you will not die.
Yup.wvgcswiglett wrote: 6 months agoI am using Chains of Honor, Thundergod's Vigor, and Highlord's Wrath for the resists. Honestly i don't know why. i think i should just start stacking res small charms...
You want like 300 lightning res so that when you lose 125 res from meph's Conviction aura (and another 100 from hell) you still have max lightning, if you have max lightning when next to meph and t-gods (or wisp) you're basically invincible (esp. with Life Tap from Exile or drac or Wand). You also need cannot be frozen for melee.
It's best if you don't try to fight all of the ubers at once. I usually go left and pull Mephisto off of the rest of the group. One reason you want to pull them apart is because the ubers synergize pretty well with each other. Meph has Conviction and massive lightning. Diablo has fire. Baal has cold. It's pretty likely that you have at least one weak spot in your resists. The best way to face tank all three is to get Fade rolling. But it's really not that hard to pull them apart. Only takes a second.
on my Mosaic sin i just use assassin Fade at pretty high level and I have like 230ish light res with some light res sc. No tgods.
meph usually dies before i have to drink the 2nd or 3rd rejuv pot, and Baal/diablo don't require any pots especially if you can split them.
What is your Mosaic sin gear like? Are you using griffons?
meph usually dies before i have to drink the 2nd or 3rd rejuv pot, and Baal/diablo don't require any pots especially if you can split them.
What is your Mosaic sin gear like? Are you using griffons?
Currently playing SSF Offline only
93 Javazon - 91 blizz/orb sorc
91 Dragon Tail assassin - 72 and growing FOHdin
Current goal - offline Enigma. 0.5 Ber runes away
93 Javazon - 91 blizz/orb sorc
91 Dragon Tail assassin - 72 and growing FOHdin
Current goal - offline Enigma. 0.5 Ber runes away
OP
Griffons is an option or i can use a rare Circlet i have for a decent buff to strength resistance and skill levelsSpectie wrote: 6 months agoon my Mosaic sin i just use assassin Fade at pretty high level and I have like 230ish light res with some light res sc. No tgods.
meph usually dies before i have to drink the 2nd or 3rd rejuv pot, and Baal/diablo don't require any pots especially if you can split them.
What is your Mosaic sin gear like? Are you using griffons?
for ubers, IMO, griffons is the option. I think you either go griffons and use 2 charges of Phoenix Strike for the big buff to lightning damage
Or you go Flickering Flame and use 1 stack of Phoenix Strike for the meteors.
Both of those seem effective. I personally just prefer the Chain Lightning as it takes out the adds and also makes getting the organs faster
Or you go Flickering Flame and use 1 stack of Phoenix Strike for the meteors.
Both of those seem effective. I personally just prefer the Chain Lightning as it takes out the adds and also makes getting the organs faster
Currently playing SSF Offline only
93 Javazon - 91 blizz/orb sorc
91 Dragon Tail assassin - 72 and growing FOHdin
Current goal - offline Enigma. 0.5 Ber runes away
93 Javazon - 91 blizz/orb sorc
91 Dragon Tail assassin - 72 and growing FOHdin
Current goal - offline Enigma. 0.5 Ber runes away
OP
I sometimes use that Circlet to maximize survivability as i already have a crazy damage output even without griffons eye
But yeah i normally two Charge Phoenix Strike so if i needed damage griffons eye would be the way to go
But yeah i normally two Charge Phoenix Strike so if i needed damage griffons eye would be the way to go
i'm just curious how your sin dies. It should be near invincible after Mephisto. and Meph should die fast enough that only 1-2 rejuvs are needed.
Currently playing SSF Offline only
93 Javazon - 91 blizz/orb sorc
91 Dragon Tail assassin - 72 and growing FOHdin
Current goal - offline Enigma. 0.5 Ber runes away
93 Javazon - 91 blizz/orb sorc
91 Dragon Tail assassin - 72 and growing FOHdin
Current goal - offline Enigma. 0.5 Ber runes away
OP
It is. Mephisto is the main problem as i can't drain him and his Bolts do a decent amount of damage to my hp bar.
Baal is another problem, and I just realized that he releases charged Bolts when hit. Yesterday i was doing ubers with my friend and kept getting essentially one shot by Baal(p.s., my lit res is 75, max)
Uber Baal casts level 37 Chilling Armor, which produces ice bolts doing 114-134 cold damage in retaliation against ranged attacks (it is triggered by Phoenix Strike chain lightning, Claws of Thunder charged bolts, and much more, but notably not by Phoenix Strike meteors). If you have low cold resistance this can completely shred your HP, considering each collision from an applicable projectile cause a retaliatory ice bolts missile.
* actually I think Baal’s Chilling Armor might do more damage than the sorc version (the number above is based on a sorc level 37 CA) - it seems it might be 3x the sorc version in damage per ice bolt
* actually I think Baal’s Chilling Armor might do more damage than the sorc version (the number above is based on a sorc level 37 CA) - it seems it might be 3x the sorc version in damage per ice bolt
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My Holy Grail Tracker is for Offline Hardcore.
OP
Wow. okay yeah 100 damage is a lot especially since i kick him 5 times and multiple of my charges will cause this.... And it is even harder to deal with in p3(me, my friend and a mule that is there in case we need to exit and save our corpses)ShadowHeart wrote: 6 months agoUber Baal casts level 37 Chilling Armor, which produces ice bolts doing 114-134 cold damage in retaliation against ranged attacks (it is triggered by Phoenix Strike chain lightning, Claws of Thunder charged bolts, and much more, but notably not by Phoenix Strike meteors). If you have low cold resistance this can completely shred your HP, considering each collision from an applicable projectile cause a retaliatory ice bolts missile.
* actually I think Baal’s Chilling Armor might do more damage than the sorc version (the number above is based on a sorc level 37 CA) - it seems it might be 3x the sorc version in damage per ice bolt
If I'm not mistaken, cold res is not my highest stat, shuold be nearing 75% but I don't have any absorb x cold damage or any other attribute that would help against Baal.
Any idea how I could mitigate this?
Why do you need a mule? 
(if you and your friend do not leave the game at the same time the game will never be deleted)
(if you and your friend do not leave the game at the same time the game will never be deleted)
wvgcswiglett wrote: 6 months agoWow. okay yeah 100 damage is a lot especially since i kick him 5 times and multiple of my charges will cause this.... And it is even harder to deal with in p3(me, my friend and a mule that is there in case we need to exit and save our corpses)
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