I'm thoroughly impressed with the thought and execution of the Holy Grail. Much more detailed and customizable than I would have done! I really like that we can specify where we found an item.
Unfortunately now I need to restart my Grail because I need to fill in all the info and I don't remember where I found everything
I am take a break from D2. I am bumping trades to prevent expiration, but I am not trading, providing xbox/pc transfers, or price checks for the foreseeable future.
Imagine my surprise when I login to check my trades and discover I can't because @Teebling is busy "polishing" his chat gem...hahaha
I am take a break from D2. I am bumping trades to prevent expiration, but I am not trading, providing xbox/pc transfers, or price checks for the foreseeable future.
Deployed a hotfix today that allows you to upload multiple .d2s/.d2i simultaneously and it will import all of them in one go @Th3ory. I also fixed a bunch of rendering bugs on mobile retina devices.
Teebling wrote: 1 month ago
Deployed a hotfix today that allows you to upload multiple .d2s/.d2i simultaneously and it will import all of them in one go @Th3ory. I also fixed a bunch of rendering bugs on mobile retina devices.
I hotfixed a number of bugs today relating to this release:
Fixed a performance issue where Holy Grail Tracker page was taking ages to load. It should load much faster now - there are already 17,000+ entries in the database so it was lagging because I forgot to add indexes on some columns.
Fixed a bug where sometimes adding Runes to the Holy Grail Tracker would cause duplicate entries in the database and would not allow for editing of said duplicates. Still waiting for affected users to confirm fix but I think it's good now.
Fixed a bug where users were still seeing the 'Upload File(s)' button on the Holy Grail Tracker even when it was not their own grail that they were viewing/were not logged in yet.
Fixed a bug where the banner informing you that you are viewing another member's grail had no bottom margin when viewing the page on a non-mobile browser viewport.
Fixed a bug in the skill trees tool where any skills calculating elemental damage having >= 29 points invested would reset - they now continue to scale correctly when >= 29 points invested.
Fixed a bug where the Magic Arrow skill was showing +0 damage at all skill levels in the skill trees tool.
Fixed a bug where Amplify Damage and Weaken were missing their duration stats in the skill trees tool.
Fixed a bug in 'trade was sold' email notifications where the link to the actual trade listing itself was missing.
For base item database entry pages, under the 'max sockets by ilvl' section, I added a link to the Larzuk Sockets tool.
Something is really off with the elemental auras: Holy Fire, freeze, and shock. The numbers don't match amazon basin or the old skill tables on this site, and they also reset to lvl 1 stats starting at lvl 33
In the past, I would quickly check the old skill tables (skill lvl1-60) for damage calculations and other things. I like the skill tree, because it calculates synergies for you, but it's a bit slower to use than the tables for individual skills. It might be nice to have both options--just a suggestion
It's a great update overall, and it makes an excellent site even better--thanks for all of your hard work!
List trades and earn trust
Level up as you post
Give and Receive Likes
Discreet Notifications
Avatar & Profile customisation
Private Messaging
Bookmark Pages & Posts
Use Drafts & Revisions
Attach Images
Squelches this trader, making their offers on your trades invisible to anyone except themselves. Their trade listings will also be hidden from your marketplace.
Your squelch list can be managed and edited from Top right dropdown > Account Prefs > Squelches.
sTonedmason
46