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10 replies   536 views
2

Description

The public beta test starts on Friday, November 29th.

Planned features:

PC + PS4 crossplay will be implemented.

x7 shared stashes 16x13;

Balance changes, correction of characteristics of some unpopular items;

Reworking the Mosaic to correct an imbalance.

What will be at the start:

No RMT trading, no bots. Unlike the alpha version, the current version of D2R is supported.

Of course, trading on d2io, Traderie or d2jsp will not be supported, since the server will not be integrated with the official BattleNet.

In the future, after final polishing, it is planned to publish the server in open access, so that everyone can launch their own copy and play with friends via TCP/IP, add any mods to their taste.

The beta-test will be launched on the Russian server, more details will be published in this topic closer to the release.
Description by d2jsp
5

Can be used to make Runewords:

7
User avatar

d2jsp 102

PC
The public beta test starts on Friday, November 29th.

Planned features:

PC + PS4 crossplay will be implemented.

x7 shared stashes 16x13;

Balance changes, correction of characteristics of some unpopular items;

Reworking the Mosaic to correct an imbalance.

What will be at the start:

No RMT trading, no bots. Unlike the alpha version, the current version of D2R is supported.

Of course, trading on d2io, Traderie or d2jsp will not be supported, since the server will not be integrated with the official BattleNet.

In the future, after final polishing, it is planned to publish the server in open access, so that everyone can launch their own copy and play with friends via TCP/IP, add any mods to their taste.

The beta-test will be launched on the Russian server, more details will be published in this topic closer to the release.

Good day to you partner!
I'm Saul Goodman and I can already tell that I'll be your best friend in this forsaken camp. 🏴‍☠️
7
This is very cool, thanks for posting. I clicked your link to the post that talked about the Alpha 5 months ago and I skimmed that a little bit. The idea of the popular mods like Project Diablo 2 and Median being able to move over to D2R is awesome. I'm at work so I don't want to click too far into unknown territory on the web, but can you fill me in on whether or not there is any fear of Blizzard being able to shut this effort down?
7
OP
User avatar

d2jsp 102

PC
Daeblana wrote: 16 hours ago
I'm at work so I don't want to click too far into unknown territory on the web, but can you fill me in on whether or not there is any fear of Blizzard being able to shut this effort down?
I would like to point out right away that I am not a member of the development team for this server, so some of what I said in this thread will be my thoughts, and some will be translated from Russian into English directly from the developers.

I have a few thoughts on this matter:

1) The development team is anonymous, both programmers do not publish their personal data and use pseudonyms. Therefore, even if Blizzard wanted to sue this team, like, for example, Nintendo fights against emulator creators, they would not succeed.

2) Blizzard can't close RMT sites and block bot users, and they certainly don't have the ability to close a server under Russian jurisdiction after they left our region. Moreover, it seems to me that Blizzard has completely turned a blind eye to many in-game problems, so it is unlikely that they will pay attention to a server with a couple of thousand players.

Even if they somehow manage to close the private server, it won't be difficult to transfer the backup with all the saves to the new server and notify all the players about it.

3) In the previous topic I wrote that this server is a layer between the game and PvPGN (which use for various private servers for LoD, such as PD2). PvPGN is freely distributed via GitHub and is not blocked at all. That is, any user installs the server launcher at their own risk, the server itself does not interfere with the internal Blizzard infrastructure in any way, but only accepts requests from the game and gives responses. I'm not a lawyer, maybe there are some ways to sue the developers and close the server, but based on the two previous points, Blizzard won't succeed.

4) This project is created primarily by fans of the game, it will be completely free and the server capacity is paid for by donations, the sale of things from the server administration will not be implemented, only honest grind and barter exchange, like on d2io. In addition, bots and cheaters will be blocked, so this project will not have a large amount of real money, like on the official Blizzard servers, and therefore there will not be such attention from greedy corporations who may think that modders are profiting from their intellectual property.

Good day to you partner!
I'm Saul Goodman and I can already tell that I'll be your best friend in this forsaken camp. 🏴‍☠️
7
OP
User avatar

d2jsp 102

PC
Daeblana wrote: 16 hours ago
The idea of the popular mods like Project Diablo 2 and Median being able to move over to D2R is awesome.
I would also like to draw attention to the Remodded project.

https://www.d2rmodding.com/d2rlaunch

https://www.nexusmods.com/diablo2resurrected/mods/577

This is not a private server, but Bonesy somehow managed to find a build of the game where the TCP/IP mode was not cut. :) At the moment, the version of the game with patch 2.4 is supported. I have not played this mod yet, but some of you can try to run it with friends through a virtual local network, for example, Hamachi.


Good day to you partner!
I'm Saul Goodman and I can already tell that I'll be your best friend in this forsaken camp. 🏴‍☠️
7
Thanks a ton for the info!
7
Thanks for the effort. But the very first thing is to fix Mosaic? Lost me.

Image
Image
* I trade both ladder and non-ladder, please check before asking.
* All my trades are for runes, keys (especially KoT and KoH) and essences!
7
basicnecromancy wrote: 3 hours ago
Thanks for the effort. But the very first thing is to fix Mosaic? Lost me.

Agreed. Someone on here once said, the problem with Mosaic is, that it is either op or fucking useless. there is no inbetween. you can change the runes required to
Jah
Jah
Jah
and it is still overpowered, you can fuck around with the + to elemental damage and it is still overpowered, but if you change the chance to consume no charges value thats it, useless.
7
I wish Enigma was fixed as well...
7
User avatar

uuee 51

Europe PC
Trang Oul wrote: 1 hour ago
I wish Enigma was fixed as well...
Enigma is fine as it is.
Teleport
is the main reason this game is so much better than anything else.

Maybe, we could have alternative runewords with +1
Teleport
and different stats (like one with a bit res, another one with some fcr...).
7
For BN community, which consists of botters and RM traders, which prefers skipping the content, it is.

But plenty of mods limit
Teleport
, most often by introducing cooldown.
7
User avatar

uuee 51

Europe PC
Trang Oul wrote: 48 minutes ago
For BN community, which consists of botters and RM traders, which prefers skipping the content, it is.
Sure, We who enjoy continuous
Teleport
are all botters :D.
Trang Oul wrote: 48 minutes ago
But plenty of mods limit
Teleport
, most often by introducing cooldown.
Great, so those who likes to be limited have an option already.
9

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