Okay so thoughts on this subject. I get that people 'need' fast weapons because, breakpoints. Alright, is the issue then that the breakpoints are ill designed thus forcing folks to always use the same quickest bases? Or is there another solution out of this conundrum? I always get the feeling that not reaching certain BPs might be mitigated by huge boosts in damage output versus say, modifying the way BPs are calculated. What does the community think about this? I want to wield gigantic, high damage weapons again like I did in Classic. I don't like being 'forced' into a small pool of bases for every build in the game.
Okay so thoughts on this subject. I get that people 'need' fast weapons because, breakpoints. Alright, is the issue then that the breakpoints are ill designed thus forcing folks to always use the same quickest bases? Or is there another solution out of this conundrum? I always get the feeling that not reaching certain BPs might be mitigated by huge boosts in damage output versus say, modifying the way BPs are calculated. What does the community think about this? I want to wield gigantic, high damage weapons again like I did in Classic. I don't like being 'forced' into a small pool of bases for every build in the game.
ghostpos wrote: 6 hours ago
Okay so thoughts on this subject. I get that people 'need' fast weapons because, breakpoints. Alright, is the issue then that the breakpoints are ill designed thus forcing folks to always use the same quickest bases? Or is there another solution out of this conundrum? I always get the feeling that not reaching certain BPs might be mitigated by huge boosts in damage output versus say, modifying the way BPs are calculated. What does the community think about this? I want to wield gigantic, high damage weapons again like I did in Classic. I don't like being 'forced' into a small pool of bases for every build in the game.
Attack speed is also a matter of survival for some builds. A Strafezon build requires placing virtually all your attribute points in dexterity. Attack speed then becomes important for mana and life leech for survival.
Please post offer in item trade before adding me on Bnet, I'm in EST time zone (E Coast U.S)
Thank goodness for Breath of the Dying. Yeah I guess I'm just annoyed at the lack of theory crafting options for two-handed melee builds. To be fair, I know nothing about the amazon world as I'm aware bases like Matriarchal Spear can slap.
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ghostpos
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