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1 Charms

Bone Break

 Elite Unique
Grand Charm

 Req level: 75
Monster Physical Immunity is Sundered
Physical Damage Received Increased by -(10-20)%

2

Description

D2R 2.5
Bone Break
is one of the new Sundering Charms.
When placed in the inventory (not in
Horadric Cube
), it reduces all enemies' physical immunity (100%+ physical resistance) to 95% resistance as well as confers -20% to -10% physical resistance to your character.
Physical resistance is listed under advanced stats, if it's higher or lower than zero, and increases (if in negative values) the damage suffered from physical attacks, which is the most of all sources.

Bone Break only drops from champion, superunique, or boss-type monsters in terrorized zones on Hell difficulty with a relative drop chance of 1:17 (on average 1 in 17 sunder charms dropped could be a bone break).

D2R 2.6 Now also available in offline games and nonladder online games.
Description by Queegon
5

Can be used to make Runewords:

3

On the trade market

Active trades (latest 20, 3h cache):

3

Prices and Demand

Sold for: (last 10, 3d lag, 1d cache)

2 Ist    4 days ago
1 Um    1 week ago
2 Ist    1 week ago
1 Ber   Perf  1 week ago
1 Ber   Perf  3 weeks ago
1 Ber   Perf  4 weeks ago
2 Ist    4 weeks ago
1 Vex , 1 Mal    1 month ago
2 Perfect Amethyst    1 month ago
1 Mal    1 month ago

Sales volume (last 18m, 3d cache):

1135126
Bone Break
7
User avatar

Teebling Admin

Europe PC
D2R 2.5
Bone Break
is one of the new Sundering Charms.
When placed in the inventory (not in
Horadric Cube
), it reduces all enemies' physical immunity (100%+ physical resistance) to 95% resistance as well as confers -20% to -10% physical resistance to your character.
Physical resistance is listed under advanced stats, if it's higher or lower than zero, and increases (if in negative values) the damage suffered from physical attacks, which is the most of all sources.

Bone Break only drops from champion, superunique, or boss-type monsters in terrorized zones on Hell difficulty with a relative drop chance of 1:17 (on average 1 in 17 sunder charms dropped could be a bone break).

D2R 2.6 Now also available in offline games and nonladder online games.
7
Amplify Damage
and
Decrepify
curses apply at 100% potential against sundered enemies, unlike
Conviction
,
Lower Resist
and
Cold Mastery
, which all apply at 1/5 effectivenes against previously immune, now sundered, enemies.

List of physical immune monsters affected by
Bone Break
. Notably, some unique enemies can have the Stone Skin modifier adding 50% physical resistance on top of what they already possess making them immune as well, eg.
Hell Bovine
.
7
Bone Break
sports a far more modest resistance penalty than its elemental counterparts. It also has a much smaller range within its penalty, meaning poor rolls are less problematic and perfect rolls are more common.

Damage Reduced by X% (the ingame wording for the effect "Physical Resist +X%", i.e. the opposite of the penalty imposed by this charm) is rare as compared to elemental resistances. However, Physical Resistance is not subject to a difficulty penalty. This means that
Bone Break
is not piling onto an already penalized attribute. Damage Reduced by X% sufficient to compensate for Bone Break's penalty will remain sufficient in Hell difficulty.
7
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Important notice:
To make it work for your summons (e.g. wolves, skeletons,
Valkyrie
), you HAVE to summon them with the charm ON (in inventory).
Then you can put it back in the cube.
9

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