The process is the process. Though there are some ways to speed it up at least a little bit:
- If you're planning to do multiple cow runs, grab a bunch of tomes and drop them in your stash. That's faster to reach (both, from game entry and your tp back from Tristram) for tome-recovery than heading down to Akara every game for one tome at a time.
- Remember that the stones (and by extension the portal to Tristram) are generally always close to the road so once you WP in, cut across until you hit the road and then just follow that until you hit the stones/portal. Still gives you a 50/50 shot of picking the wrong direction on the road initially, depending on how far away from a wall you find it but that's still better than blindly scanning the entire zone every time.
Depending on your character/build maybe some gear-swapping would help? Wizardspike, 35fcr Spirit, FCR rings, ect could put you past the next breakpoint to tele around and get the leg faster?
This is 100% pure anecdotal evidence, but for me it seems like the Tristram portal is always "above" the stoney field way point. If you were to draw a horizontal line starting at the stoney field way point, and extend it left and right, the Tristram portal would be above that line. There is only one time that I can remember where it was "below" the way point. Again, could pure coincidence, but that's what I've noticed. Does seem to cut the time to find Tristram, by a lot, if I start by searching "upwards".
Good Luck!
All trades can be accomplished via PC or xbox. All reasonable offers will be considered and probably accepted.
List trades and earn trust
Level up as you post
Give and Receive Likes
Discreet Notifications
Avatar & Profile customisation
Private Messaging
Bookmark Pages & Posts
Use Drafts & Revisions
Attach Images
Squelches this trader, making their offers on your trades invisible to anyone except themselves. Their trade listings will also be hidden from your marketplace.
Your squelch list can be managed and edited from Top right dropdown > Account Prefs > Squelches.
fredkid
694