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Just mfing and minding my own business it seems like the Ral rune drops constantly.
This is hell and tz/non-tz. Can anyone tell me if I'm insane or there exists some mathematical explanation?
This is hell and tz/non-tz. Can anyone tell me if I'm insane or there exists some mathematical explanation?
Can be used to make Runewords:
Just mfing and minding my own business it seems like the Ral rune drops constantly.
This is hell and tz/non-tz. Can anyone tell me if I'm insane or there exists some mathematical explanation?
This is hell and tz/non-tz. Can anyone tell me if I'm insane or there exists some mathematical explanation?
It's one of the most likely runes to drop in general (you have tables for that).
And if you see them so much, realize you're lucky : it's the most valuable low rune (around 20 per Ist), so just hoard and resell them
And if you see them so much, realize you're lucky : it's the most valuable low rune (around 20 per Ist), so just hoard and resell them
Main: Necromancer / Second: Assassin / Third: Amazon / Check my stash, my crafts and my many cheap Annihilus
as it was pointed out im so super happy to get it ... i hope ur message was nto to complaint about it , personally i do believe they dont fall enough lol my season compare to last is terrible in term of loot , if i was able to do a little something on my barb its mostly because of Ral sell ...
Constantly compared to what? Maybe it is just a cognitive bias, since Rals (among other uses) are used in bulk to craft Caster Amulets, which make them (relatively) valuable, so you subconsciously pay attention when one drops?
it's rng.
OP
This is why I bring the topic up because it's obviously a combination of RNG and 'tables' as Necrarch stated. Can anyone provide a link to the tables?
I don't normally craft so that's probably the reason I feel flooded by them versus never having enough lol.
I don't normally craft so that's probably the reason I feel flooded by them versus never having enough lol.
I always felt the same way about Flawless Amethyst. I feel like I am getting more of those than the others. Diamonds and emeralds are close enough behind. Then I thought that maybe it's an in game thing, that it tracks the total amount of each gem and because those are used in crafting and upping it throws back more of those. But I think that Perfect Gems are the most used after all in rolling Grand Charms. Plus, guys at Blizzard are lazy enough to not use quality of life changes in game. So it must be just RNG plus cognitive bias.
All my trades are Non Ladder.
My current work schedule is very chaotic, so I'll be available for trade mostly on weekends.
Rates:
Hel = 7 Perfect Gems
Perfect Amethyst = 4 Perfect Gems
Ral = 3 Perfect Gems
Perfect Skull = 2 Perfect Gems
My current work schedule is very chaotic, so I'll be available for trade mostly on weekends.
Rates:
Hel = 7 Perfect Gems
Perfect Amethyst = 4 Perfect Gems
Ral = 3 Perfect Gems
Perfect Skull = 2 Perfect Gems
It's in French but numbers are rather obvious :
https://diablo2.judgehype.com/news/nouv ... es-120176/
Dates back from a previous change but the new (left value, one over XXX) ones should still be accurate as far as I remember.
Ral : 1/13
Only Ort and Tal (1/8.7) and Eth (1/12.4) are more likely, Thul 1/13 like Ral.
https://diablo2.judgehype.com/news/nouv ... es-120176/
Dates back from a previous change but the new (left value, one over XXX) ones should still be accurate as far as I remember.
Ral : 1/13
Only Ort and Tal (1/8.7) and Eth (1/12.4) are more likely, Thul 1/13 like Ral.
Main: Necromancer / Second: Assassin / Third: Amazon / Check my stash, my crafts and my many cheap Annihilus
Not sure just how accurate that table still is today but for those looking at it, keep in mind that that's not your actual odds of dropping said runes on each kill but your odds of said runes relative to one another (with slight rounding). I.e. "out of 13 rune drops on average, 1 will be a Ral" (ignoring how many kills it takes to get those 13 rune drops). Actual drop rates are obviously far lower. Also, the overall accuracy of those ratios (assuming they're still up to date to begin with) only applies to mobs without special factors impacting them (so not countess for example) and that can drop every rune up through Zod.Necrarch wrote: 1 year ago It's in French but numbers are rather obvious :
https://diablo2.judgehype.com/news/nouv ... es-120176/
Dates back from a previous change but the new (left value, one over XXX) ones should still be accurate as far as I remember.
Ral : 1/13
Only Ort and Tal (1/8.7) and Eth (1/12.4) are more likely, Thul 1/13 like Ral.
That having been said, comparing to current drop calcs the overall order of the ratios still seems to hold at least. So to save folks some surfing and translation work, here's the same table reworked and sorted by relative odds:
Oh, good. Maybe the market is correcting.
Inflation is tough these days :/
Sure is.
In the end, this is the genius of Blizzard North code at the core of D2, and of course, D2r.
You don't need Ral, so it rains them.
Another chap will be needing Ral, and he gets Tals. Blizzard North, real men of genius.
I am collecting Amn(supposedly 40 for an Ist). I find Thuls. Lots. 3 x Thul + Chipped Topaz equals Amn.
Do you think I am finding any Chipped Topaz? Of course not, because I need then. All other chips but Topaz pass my way.
When you are doing TZ and bypass all the dropped amulets(100s of them) because you know you have to be lvl92 to craft
possible GG, so they are worthless. So you save up your Ral, your Perfect Amethyst, waiting for 92. Boom, you are there.
Now, because I am looking for TZ amulets for crafting, I am lucky to find one amulet every 3 or 4 runs.
The vendetta subroutine in the code is a work of art.
OP
Haha, well stated lscottl!
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