Ganonvillage wrote: 2 years ago
True, but I'm sad, that the auradins are dead now, before they even lived..
you never had a dreamer, I suppose.
a dreamer doesn't need a merc and doesn't need that charm. talking about OP, a dreamer definitely is and it's glorious
Ehm, I've had one and can't really say that it was THAT OP... I mean... it's cool and all, but it's like I'm always comparing other builds to my Sorceress' lightning spec and barely any can compete, effectiveness-wise.
I was kind of looking forward to the new charms, so I can test them with a Dragondin, not caring about fire immunes or anything else for that matter, but I guess I'll scrap that idea now.
Ganonvillage wrote: 2 years ago
True, but I'm sad, that the auradins are dead now, before they even lived..
you never had a dreamer, I suppose.
a dreamer doesn't need a merc and doesn't need that charm. talking about OP, a dreamer definitely is and it's glorious
Ehm, I've had one and can't really say that it was THAT OP... I mean... it's cool and all, but it's like I'm always comparing other builds to my Sorceress' lightning spec and barely any can compete, effectiveness-wise.
I was kind of looking forward to the new charms, so I can test them with a Dragondin, not caring about fire immunes or anything else for that matter, but I guess I'll scrap that idea now.
farming torches alone and not having any problem anywhere in the game is not OP enough?
Ganonvillage wrote: 2 years ago
True, but I'm sad, that the auradins are dead now, before they even lived..
you never had a dreamer, I suppose.
a dreamer doesn't need a merc and doesn't need that charm. talking about OP, a dreamer definitely is and it's glorious
Ehm, I've had one and can't really say that it was THAT OP... I mean... it's cool and all, but it's like I'm always comparing other builds to my Sorceress' lightning spec and barely any can compete, effectiveness-wise.
I was kind of looking forward to the new charms, so I can test them with a Dragondin, not caring about fire immunes or anything else for that matter, but I guess I'll scrap that idea now.
Exactly my thoughts on that matter.
I too have a light sorc and it's just too good not to run.
a dreamer doesn't need a merc and doesn't need that charm. talking about OP, a dreamer definitely is and it's glorious
Ehm, I've had one and can't really say that it was THAT OP... I mean... it's cool and all, but it's like I'm always comparing other builds to my Sorceress' lightning spec and barely any can compete, effectiveness-wise.
I was kind of looking forward to the new charms, so I can test them with a Dragondin, not caring about fire immunes or anything else for that matter, but I guess I'll scrap that idea now.
farming torches alone and not having any problem anywhere in the game is not OP enough?
well, then.
Not having a problem and being super efficient are two different things though.
It sure is fun to run around with a super stacked aura, but not the most efficient.
ALLEyezOnMe wrote: 2 years ago
Ehm, I've had one and can't really say that it was THAT OP... I mean... it's cool and all, but it's like I'm always comparing other builds to my Sorceress' lightning spec and barely any can compete, effectiveness-wise.
I was kind of looking forward to the new charms, so I can test them with a Dragondin, not caring about fire immunes or anything else for that matter, but I guess I'll scrap that idea now.
farming torches alone and not having any problem anywhere in the game is not OP enough?
well, then.
Not having a problem and being super efficient are two different things though.
It sure is fun to run around with a super stacked aura, but not the most efficient.
then please explain what "efficient" is for you.
(and please don't say Teleport)
farming torches alone and not having any problem anywhere in the game is not OP enough?
well, then.
Not having a problem and being super efficient are two different things though.
It sure is fun to run around with a super stacked aura, but not the most efficient.
then please explain what "efficient" is for you.
(and please don't say Teleport)
Elite pack kills per hour.
That's my measurement of efficiency.
Not having a problem and being super efficient are two different things though.
It sure is fun to run around with a super stacked aura, but not the most efficient.
then please explain what "efficient" is for you.
(and please don't say Teleport)
Elite pack kills per hour.
That's my measurement of efficiency.
not sure if the dreamer is really slower there, but well.
ALLEyezOnMe wrote: 2 years ago
Ehm, I've had one and can't really say that it was THAT OP... I mean... it's cool and all, but it's like I'm always comparing other builds to my Sorceress' lightning spec and barely any can compete, effectiveness-wise.
I was kind of looking forward to the new charms, so I can test them with a Dragondin, not caring about fire immunes or anything else for that matter, but I guess I'll scrap that idea now.
farming torches alone and not having any problem anywhere in the game is not OP enough?
well, then.
Was that an unnecessary failed attempt at sarcasm?
Truth be told, I never cared about farming torches and not having any problem anywhere in the game is pretty much what the lightning Sorceress is all about.
She's just faster and more efficient at it.
If I needed to farm torches, I'd hop on my Smiter.
Don't get me wrong, the Dreamer is super cool and I like it very much, it's just not that good, sadly.
I was hoping to melt some faces with the Dragondin, but the idea of monsters having any sort of positive fire resistance values after the Sunder charm and Conviction, disgusts me )
ALLEyezOnMe wrote: 2 years ago
Ehm, I've had one and can't really say that it was THAT OP... I mean... it's cool and all, but it's like I'm always comparing other builds to my Sorceress' lightning spec and barely any can compete, effectiveness-wise.
I was kind of looking forward to the new charms, so I can test them with a Dragondin, not caring about fire immunes or anything else for that matter, but I guess I'll scrap that idea now.
farming torches alone and not having any problem anywhere in the game is not OP enough?
well, then.
Was that an unnecessary failed attempt at sarcasm?
Truth be told, I never cared about farming torches and not having any problem anywhere in the game is pretty much what the lightning Sorceress is all about.
She's just faster and more efficient at it.
If I needed to farm torches, I'd hop on my Smiter.
Don't get me wrong, the Dreamer is super cool and I like it very much, it's just not that good, sadly.
I was hoping to melt some faces with the Dragondin, but the idea of monsters having any sort of positive fire resistance values after the Sunder charm and Conviction, disgusts me )
that was not sarcasm at all.
I was wondering what more you want than a char that is as fast as a teleporter, has a brutally fast kills speed and is such a tank that you don't have any problems anywhere in the game, including ubers :shrug:
OP is a relative term. Depending on perspective, a dreamer is super OP or not OP at all.
If you look at build strength relative to mob strength, a dreamer is indeed totally OP. As are countless other builds. Mainly because the game is stupidly easy to begin with.
Yet, if you look at build strength relative to other builds, a dreamer is not bad but far from being OP. There's plenty of builds that far outperform a dreamer.
Be that as it may, back to the topic of unnecessary dumb untested crap from Blizz:
Schnorki wrote: 2 years ago
OP is a relative term. Depending on perspective, a dreamer is super OP or not OP at all.
If you look at build strength relative to mob strength, a dreamer is indeed totally OP. As are countless other builds. Mainly because the game is stupidly easy to begin with.
Yet, if you look at build strength relative to other builds, a dreamer is not bad but far from being OP. There's plenty of builds that far outperform a dreamer.
Be that as it may, back to the topic of unnecessary dumb untested crap from Blizz:
image.png
Th3ory wrote: 2 years ago
I wanted to share a video I could deploy quickly tonight when I finally had free time.
Most players/forums are focused on the "nerfing" of Sundered but missed a surgical and significant 'silent' update embedded within the notes - the introduction to the Desecrated TCs that, for now, has broken Sundered Drop Rates.
I hope you all found this helpful - time will tell if they amend/modify before S2 hits Thursday.
So...did this get updated again yet? Or is it a game of "rush to Terror asap to get 2034920493 charms before it gets patched tomorrow"?
Th3ory wrote: 2 years ago
I wanted to share a video I could deploy quickly tonight when I finally had free time.
Most players/forums are focused on the "nerfing" of Sundered but missed a surgical and significant 'silent' update embedded within the notes - the introduction to the Desecrated TCs that, for now, has broken Sundered Drop Rates.
I hope you all found this helpful - time will tell if they amend/modify before S2 hits Thursday.
So...did this get updated again yet? Or is it a game of "rush to Terror asap to get 2034920493 charms before it gets patched tomorrow"?
To answer my own question:
Blizz confirmed that's client side only and won't be applicable to actual S2 drops as the server side apparently doesn't have that same implementation.
Th3ory wrote: 2 years ago
I wanted to share a video I could deploy quickly tonight when I finally had free time.
Most players/forums are focused on the "nerfing" of Sundered but missed a surgical and significant 'silent' update embedded within the notes - the introduction to the Desecrated TCs that, for now, has broken Sundered Drop Rates.
I hope you all found this helpful - time will tell if they amend/modify before S2 hits Thursday.
So...did this get updated again yet? Or is it a game of "rush to Terror asap to get 2034920493 charms before it gets patched tomorrow"?
To answer my own question:
Blizz confirmed that's client side only and won't be applicable to actual S2 drops as the server side apparently doesn't have that same implementation.
The problem with this statement is how extremely disingenuous it truly is. I've spoken to a handful of PhrozenKeep and Drop Calc owners after Pez commented. This comment is deceiving by nature. This would be one of the first major occurrences or instances where Server-Side & Client-Side were not in relative sync on a fixed probabilities basis.
We know that Desecrated TCs are new so they may want to have more operational gated control without exposing to much, but the reality is - they will push a new TCEX update Client-Side and we will have the information in our hands. By Proxy, it always will give us those directional ratios to leverage as needed.
But I am not the only one who did a bit of an eye roll on his commentary - but let us not forget - Pez doesn't play the game and he simply was told what to write whether it was accurate or not.
And based on my video & now the Horking issue which is still tied to my video fundamental - it proves that Server-side implementation is clearly off.
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