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Description
Looking at the database browsing atm, specifically using runewords as an example (though it applies across the board), there's 3 suggestions I'd like to propose for the way filtering works:
1) Let the toggle filters be an exact filter, rather than a wildcard match. If you filter for "weapons" for example, you also get "missile weapons" and "melee weapons", rather than only those for all weapons.
2) Allow multi-selection of filters in an "and/or" fashion ("and" naturally being mostly mutually exclusive). E.g. if I'm looking for A2 merc runewords, I may well wish to browse for spears and polearms at the same time, rather than check all spears first and then polearms afterwards in a separate search.
On a related note: spears actually seem to not be available as a filter yet. With 2.4 adding specific spear runeword options, it may be worth adding that.
3) Group filters by implied meaning. This is really just specific to weapon types I believe. E.g. if you look for swords, you get runewords specifically for swords. What you do not get returned however is runewords that fall in the "Weapons" or "Melee Weapons" category, even though all of those would inherently also be applicable for swords specifically. This particular one would naturally become less of an information gap if multi-selection were possible though (as noted above) as one could then combine them manually at least.
An additional suggestion, though I believe I made this one before is based on using base items as an example:
- Let the toggle filters be specific for their intended property. Filtering bases by "normal" (as opposed to exceptional/elite) for example returns not only those items that match normal quality but also those with for example normal weapon speed for any class, due to the filter seemingly just searching for "normal" anywhere within all of the items properties, rather than only the one being filtered for.
1) Let the toggle filters be an exact filter, rather than a wildcard match. If you filter for "weapons" for example, you also get "missile weapons" and "melee weapons", rather than only those for all weapons.
2) Allow multi-selection of filters in an "and/or" fashion ("and" naturally being mostly mutually exclusive). E.g. if I'm looking for A2 merc runewords, I may well wish to browse for spears and polearms at the same time, rather than check all spears first and then polearms afterwards in a separate search.
On a related note: spears actually seem to not be available as a filter yet. With 2.4 adding specific spear runeword options, it may be worth adding that.
3) Group filters by implied meaning. This is really just specific to weapon types I believe. E.g. if you look for swords, you get runewords specifically for swords. What you do not get returned however is runewords that fall in the "Weapons" or "Melee Weapons" category, even though all of those would inherently also be applicable for swords specifically. This particular one would naturally become less of an information gap if multi-selection were possible though (as noted above) as one could then combine them manually at least.
An additional suggestion, though I believe I made this one before is based on using base items as an example:
- Let the toggle filters be specific for their intended property. Filtering bases by "normal" (as opposed to exceptional/elite) for example returns not only those items that match normal quality but also those with for example normal weapon speed for any class, due to the filter seemingly just searching for "normal" anywhere within all of the items properties, rather than only the one being filtered for.
Can be used to make Runewords:
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Schnorki
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