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16 replies   6726 views
2

Description

Hello everyone,

What are your thoughts about this? I'm just interested to see people's perspective on this, even though it's really just relative to what a players' goals are, or what character(s) you actively play. I'm close to crafting one of these two runewords for myself, but I haven't decided yet. Would be nice to read other peoples outlooks and get enlightened.

Thanks!
5

Can be used to make Runewords:

7
Hello everyone,

What are your thoughts about this? I'm just interested to see people's perspective on this, even though it's really just relative to what a players' goals are, or what character(s) you actively play. I'm close to crafting one of these two runewords for myself, but I haven't decided yet. Would be nice to read other peoples outlooks and get enlightened.

Thanks!

If we have a trade, just add me to bnet rather than waiting for a delayed forum response please, thank you!
7
Enigma. 100% Just so much more mobility for every character, not just sorceress. Greater farming efficiency = more runs = more Wealth.

Just my thoughts. Congrats on (being close) to one of them.

Kita
7
Well as you said, it highly depends what you're doing in game/what you're planning to do;

To state the obvious, if you're playing a sorc, go with Infinity.

If you're playing all characters, and immunities aren't crippling you too much, then Enigma. It's basically turning all your characters into sorc.

When I farm on my non-sorc I often feel like I'm not being very efficient, because I'd farm much faster on my sorc...

Well, Enigma put an end to that!
7
What are your favorite chars?

I had to make the same decision like you.

For me it was easy. I absolutely love summon necro which is my main. From time to time I play some hammerdin and Poison Necro.

For those chars Infinity is not as useful as Enigma.

If you prefer Lightsorc, Java, Trapsin etc. go for Infinity then.

It's not a question about what is better in general. It's about what chars you love to play and what's more useful for them.

Stay a while and listen
7
If you only play sorc => Infinity. If you want to play other characters => Enigma.
7
User avatar

Schnorki 3813Moderator

PC
Infinity's range isn't all too great, meaning it relies heavily on positioning. Because of that, an Infinity without an Enigma is often times a fairly big waste.

Unless you're a light sorc of course then Infinity obv. beats Enigma.
But for everything else..definitely Enigma, by a very clear margin.
7
User avatar

bs21 19

Paladin Americas PC
Enigma unless you're a Sorc!
7
OP
Thanks guys, I appreciate all of your inputs. I like playing various characters, but I do in fact main a kick/trap hybrid and my light sorc. I enjoy playing hammerdin, but I haven't even started playing him yet... The thing is, I think something I haven't considered is the fact that Enigma is on me, whereas Infinity is heavily reliant on my mercenary surviving, too. I don't have a Fortitude for him yet, and that's probably going to cause problems, or introduce regret. Lastly, as much as Enigma is primarily sought after for it's
Teleport
enabler, it's also a fantastic armor in general; I'd definitely use it (even on a Sorc). For this reason, I think I'll work my way up to Fortitude after Enigma, and then finally an Infinity down the line.

If we have a trade, just add me to bnet rather than waiting for a delayed forum response please, thank you!
7
Dansyn wrote: 2 years ago
Thanks guys, I appreciate all of your inputs. I like playing various characters, but I do in fact main a kick/trap hybrid and my light sorc. I enjoy playing hammerdin, but I haven't even started playing him yet... The thing is, I think something I haven't considered is the fact that Enigma is on me, whereas Infinity is heavily reliant on my mercenary surviving, too. I don't have a Fortitude for him yet, and that's probably going to cause problems, or introduce regret. Lastly, as much as Enigma is primarily sought after for it's
Teleport
enabler, it's also a fantastic armor in general; I'd definitely use it (even on a Sorc). For this reason, I think I'll work my way up to Fortitude after Enigma, and then finally an Infinity down the line.
This is more or less exactly what I did. I think it also comes down to a bit of luck too. But if you're fortunate it won't take too long

Best of luck

Online mostly between the hours of 7pm to 12am EST ( US)
7
Infinity like 3 pop builds use (lite sorc/necro for
Corpse Explosion
/javazon).

Enigma for every class that is not sorceress lol.

Prioritize what you will use most first.

I personally went Infinity route, then as you get rune richer, you can make Enigma which is Best In Slot(BIS) for 90% of builds that aren't sorc...
7
Enigma if not sorc as everyone else said, with Enigma, if you use it on sorc you can skip using a talent point in
Teleport
7
User avatar

Zebot 71

Paladin Americas PC
Illusions wrote: 2 years ago
Enigma if not sorc as everyone else said, with Enigma, if you use it on sorc you can skip using a talent point in
Teleport
I wouldn’t skip that hard point in
Teleport
. If you die your body would most likely be lost, rather than recuperating all of that experience.
7
Dansyn wrote: 2 years ago
Thanks guys, I appreciate all of your inputs. I like playing various characters, but I do in fact main a kick/trap hybrid and my light sorc. I enjoy playing hammerdin, but I haven't even started playing him yet... The thing is, I think something I haven't considered is the fact that Enigma is on me, whereas Infinity is heavily reliant on my mercenary surviving, too. I don't have a Fortitude for him yet, and that's probably going to cause problems, or introduce regret. Lastly, as much as Enigma is primarily sought after for it's
Teleport
enabler, it's also a fantastic armor in general; I'd definitely use it (even on a Sorc). For this reason, I think I'll work my way up to Fortitude after Enigma, and then finally an Infinity down the line.
Fortitude is not a must for merc survivability. Survivability isn't its main forte even. The 300% enhanced damage is. There are plenty of items and runewords that will help you keep your merc alive. Unless you're spam-farming
Travincal
, Treachery is probably your best option.
7
Infinity has always been my endgame goal. I play a blizz sorc which is now forced to have
Fireball
as a backup damage. Once I get my second
Ber
I'll make my first Infinity.
Other charachters I play are Java and Bowa just for fun. Enigma has never been a thing for me.
7
@BaldurGK

Heads up for your cold intentions:
There are 65 monsters in hell that are immune to cold. Of those 65, your Infinity merc will break immunities only on 12. Is it worth it to spend 2
Ber
+ for this reason?
To every other enemy your merc will do literally nothing since you strip resistances all by yourself thanks to
Cold Mastery
.

You will have a better chance with an Obedience on your merc and will have to skip only Phys+Cold immunes (or give him
The Reaper's Toll
, so you can deal with phys immunes as well).

Image
If you get a PM offer, post it in the trade. Promote healthy competition instead of settling for less. ;)
7
Queegon wrote: 2 years ago
@BaldurGK

Heads up for your cold intentions:
There are 65 monsters in hell that are immune to cold. Of those 65, your Infinity merc will break immunities only on 12. Is it worth it to spend 2
Ber
+ for this reason?
To every other enemy your merc will do literally nothing since you strip resistances all by yourself thanks to
Cold Mastery
.

You will have a better chance with an Obedience on your merc and will have to skip only Phys+Cold immunes (or give him
The Reaper's Toll
, so you can deal with phys immunes as well).
Thanks for your advice. I guess I'd better use that
Ber
to make a Chains of Honor for my Java.
9

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