Description
By the advice of numerous guides around the internet, I was very slow to upgrade my mercenary from Treachery to Fortitude. After all, the guides all said that Treachery was "slightly" worse than Fortitude. Why should I sink all the money (a Lo rune, plus a nice 4OS Eth base) into an armor that was only "slightly" better than what my merc was already using?
However, a week ago I realized that the 300% damage on Fortitude wasn't only applied to Fortitude when it was made in a weapon- it's an attribute of Fortitude in an armor as well! Suddenly the calculus completely changed in my head- not only was Fortitude tankier than Treachery, it also causes your merc do deal MUCH more damage, which means he does much more life leach as well.
So I made my Merc a Fortitude in a superior (12% ED) Eth Great Hauberk.
HOLY !@#$. The guides that tell you that Fortitude is "slightly" better than Treachery are LYING. Fortitude is LIGHT-YEARS better than Treachery. Fortitude is way tankier that Treachery, even after Treachery's Fade finally procs. My merc went from having to be baby-sat to face-tanking the entire Travincal High Council like it was nothing. He can tank an infinite number of cows, forever. I don't think he will survive against most Ubers, but I'm mostly playing a lightning sorc so that's not a consideration anyway. (I don't think any merc can fight the Ubers?) He died frequently before, but he almost never dies now, and when he does, it's my definitely my fault.
So I can't see why people value Treachery so highly for mercs, other than it's a decent budget merc armor. It should in no way be considered good enough that you don't need to make your mercenary a Fortitude.
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