Blizzard wrote:TCP/IP support will not be available in the upcoming Beta or the final game. After careful deliberation, we will no longer be supporting this option as we identified potential security risks and are committed to safeguarding the player experience.This is actually going to be a big deal for some of the older fans who will no doubt have played D2 over local network in those early days. Kind of an important loss in terms of nostalgia in that respect. In fact, I was kind of hoping this would be included in the final game - sheerly out of respect for Blizz attempting to do this kind of old school networking stuff in a year like 2021.
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So long as I can completely turn off non-Diablo 2 popups/notifications etc. in Resurrected, I'll still be very happy with what sounds like a really, really good version of Battle.net anyway.
Besides, let's take off the rose-tinted glasses for a second. Do you guys remember how finnicky it was setting up a game over TCP/IP back then? There was static IP addresses to manage, having to forward ports on your router/modem, firewall/antivirus issues... sometimes it really took forever to get a game up and running smoothly.
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