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11 replies   750 views
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Description

So iv been trying to find a calculator to add all variables in terms of speed for merc weapons.
I would figure a lower damaging
Poleaxe
with higher speed would be better?
For instance these 2 where the unique has a 30%
Increased Speed
. How to figure out the best damage output?

I understand the unique can be upgraded, but wanted to know how speed affects the added damage output.
5

Can be used to make Runewords:

7
So iv been trying to find a calculator to add all variables in terms of speed for merc weapons.
I would figure a lower damaging
Poleaxe
with higher speed would be better?
For instance these 2 where the unique has a 30%
Increased Speed
. How to figure out the best damage output?

I understand the unique can be upgraded, but wanted to know how speed affects the added damage output.
7
frames per attack (FPA) is the metric u need

https://warren1001.github.io/IAS_Calculator/
7
OP
krathkor wrote: 2 months ago
frames per attack (FPA) is the metric u need

https://warren1001.github.io/IAS_Calculator/
Thanks.
But lets say I add that in the link id get 16FPA on the slow one and id think 13FPA on the faster one if choosing
Jab
.
How do I use this to evaluate the damage?
7
User avatar

ShadowHeart 2636Moderator

Europe PC
maraxion wrote: 2 months ago
Thanks.
But lets say I add that in the link id get 16FPA on the slow one and id think 13FPA on the faster one if choosing
Jab
.
How do I use this to evaluate the damage?
FPA is frames per attack. The game engine runs on 25 frames per second, so you can convert FPA to attacks per second trivially -

16 FPA: 25/16 = 1,5625 attacks per second
13 FPA: 25/13 = 1,923 attacks per second

You can then simply multiply this by the average damage per hit to get the DPS.

I'm in CET (Central European Time), so that's UTC+1 normally and UTC+2 during DST.
My profile says Ladder, but I play both Ladder and Non-Ladder.
7
OP
ShadowHeart wrote: 2 months ago
maraxion wrote: 2 months ago
Thanks.
But lets say I add that in the link id get 16FPA on the slow one and id think 13FPA on the faster one if choosing
Jab
.
How do I use this to evaluate the damage?
FPA is frames per attack. The game engine runs on 25 frames per second, so you can convert FPA to attacks per second trivially -

16 FPA: 25/16 = 1,5625 attacks per second
13 FPA: 25/13 = 1,923 attacks per second

You can then simply multiply this by the average damage per hit to get the DPS.
I see great. Then id just use the damage number on the wep. Does this take into consideration then ethereal and even magical damage?
7
User avatar

ShadowHeart 2636Moderator

Europe PC
The damage number on the weapon (28-61 for your
The Battlebranch
) takes only the physical part of the weapon's damage into account, not added magic, poison or elemental damage. It does include the bonus from being ethereal.

I'm in CET (Central European Time), so that's UTC+1 normally and UTC+2 during DST.
My profile says Ladder, but I play both Ladder and Non-Ladder.
7

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
7
OP
Thanks guys, great answers.

So last question. When it says "30% increased attack speed". Does this mean 30 points? For instance the unique
Partizan
above should have base speed 10. Which for my barb is "slow". But since is has +30% it now says fast.
Does this mean its jumped 30 points from 10 to -20? Or is the % prosent not related to the numbers and only as added ias to the above calc?

And if so if I socket a
Shael
into it it wil be -40 speed, or just add a total 50% ias to the table calc?
7
looking at the calculator, the
Partizan
has 10 frames per attack (assuming
Whirlwind
), and 30 ias brings it down to 7 FPA. adding a
Shael
gives 50 ias, but the next breakpoint is 59 ias, so in this case the
Shael
no difference .

of course a different skill would have a different set of frame breakpoints....
7
Remember that there is a diminishing return in some sources of IAS...

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
7
User avatar

Heiko 28

Europe
You ask for
all variables in terms of speed for merc weapons.
There is so much more to consider.
Even though it's focus is on bases for a runeword, this is the final answer. Complete analysis:

https://www.reddit.com/r/diablo2/commen ... e_eternal/


TLDR:
7
maraxion wrote: 2 months ago

I understand the unique can be upgraded, but wanted to know how speed affects the added damage output.
fwiw, the Rare can be upgraded, too (Recipe: Exceptional Version of Rare Weapon)

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