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Hi folks,
Trading and farming my way up to those runewords and almost completed it.
However which one should be made first.
Currently playing with my cold sorc 99% of the time which can handle most of the farming areas quite well (except Baal and pits ofc).
But I also have a Smiter (with okish hammerdin gear) and a well build summon necro.
I think I would enjoy the switch of gameplay by getting the Enigma…
Also I have found a superior Mage Plate with 3os 14/15 and a max def roll for a total of 298 def.
Should I go for this one or just use a none superior one for the normale repair costs.
I’m curious of you thought’s.
Trading and farming my way up to those runewords and almost completed it.
However which one should be made first.
Currently playing with my cold sorc 99% of the time which can handle most of the farming areas quite well (except Baal and pits ofc).
But I also have a Smiter (with okish hammerdin gear) and a well build summon necro.
I think I would enjoy the switch of gameplay by getting the Enigma…
Also I have found a superior Mage Plate with 3os 14/15 and a max def roll for a total of 298 def.
Should I go for this one or just use a none superior one for the normale repair costs.
I’m curious of you thought’s.
Can be used to make Runewords:
Hi folks,
Trading and farming my way up to those runewords and almost completed it.
However which one should be made first.
Currently playing with my cold sorc 99% of the time which can handle most of the farming areas quite well (except Baal and pits ofc).
But I also have a Smiter (with okish hammerdin gear) and a well build summon necro.
I think I would enjoy the switch of gameplay by getting the Enigma…
Also I have found a superior Mage Plate with 3os 14/15 and a max def roll for a total of 298 def.
Should I go for this one or just use a none superior one for the normale repair costs.
I’m curious of you thought’s.
Trading and farming my way up to those runewords and almost completed it.
However which one should be made first.
Currently playing with my cold sorc 99% of the time which can handle most of the farming areas quite well (except Baal and pits ofc).
But I also have a Smiter (with okish hammerdin gear) and a well build summon necro.
I think I would enjoy the switch of gameplay by getting the Enigma…
Also I have found a superior Mage Plate with 3os 14/15 and a max def roll for a total of 298 def.
Should I go for this one or just use a none superior one for the normale repair costs.
I’m curious of you thought’s.
Enigma all the way you can use it for any class you want, this is just pure gold about the base... I prefer normal one, if you want more def go with i.e. Dusk Shroud. Repair costs would be like 20x higher in superior, not sure if this is a good idea
Edit: Infinity also works better when you can reposition your merc with Teleport, remember that
Edit: Infinity also works better when you can reposition your merc with Teleport, remember that
OP
Ok nice to get some feedback. It's to much farming to regret the decision.
Enigma opens up more classes and flexibility. Infinity is basically just for lite sorc or javazon endgame.
Toss another vote up for Enigma. I would say do a non-superior Mage Plate for the most usability and lower repair costs. Defense is waaaay overrated in D2.
Toss another vote up for Enigma. I would say do a non-superior Mage Plate for the most usability and lower repair costs. Defense is waaaay overrated in D2.
If you go Infinity, you can respec your sorc to lightning and she will be able to do everything, though certain classes will be faster than her at certain areas.
You might wanna consider boosting up your hammerdin with an Enigma and using him to speed farm cows, especially if you can do some solo cows in a players 5+ game.
You might wanna consider boosting up your hammerdin with an Enigma and using him to speed farm cows, especially if you can do some solo cows in a players 5+ game.
Either sounds fine, but it's up to you. I respec'd my cold/fire sorc to lightning with Infinity and it was a blast being able to steamroll most of the game. While Enigma sounds like it'd make your other chars much more fun to play.
Very true, I have a Javazon with Infinity but no Enigma. I feel like it's a waste when I kill cows before my merc can catch up and activate Conviction most of the time, even in p8. You also need Griffon's or Thunderstroke to get lightning immunes after Conviction, which is another pain.majkel wrote: 2 years ago Enigma all the way you can use it for any class you want, this is just pure gold about the base... I prefer normal one, if you want more def go with i.e. Dusk Shroud. Repair costs would be like 20x higher in superior, not sure if this is a good idea
Edit: Infinity also works better when you can reposition your merc with Teleport, remember that
OP
I'm aware of the Ral cube recipe but I think a some point I will mess it up and use all of them while crafting amus and sitting on a broken Enigma
It went all so quick already have everything together now.
Will craft it in a non superior 261 def Mage Plate tomorrow.
It went all so quick already have everything together now.
Will craft it in a non superior 261 def Mage Plate tomorrow.
Yea, I also was not impressed with Infinity on a Javazon. I transferred the Infinity to my Sorc, specced her into Lightning, and was much more happy.mezz wrote: 2 years ago
Very true, I have a Javazon with Infinity but no Enigma. I feel like it's a waste when I kill cows before my merc can catch up and activate Conviction most of the time, even in p8. You also need Griffon's or Thunderstroke to get lightning immunes after Conviction, which is another pain.
Instead of Griffon's you can use a 4-lightning-faceted Monarch, a poor man's JMOD.
+2 skills on Spirit give you +2 in Lighting Mastery which alone gives you +24% lightning skill damage, not to say you'll have +2 to Lightning as well. Those 15% from rainbows are the same percents, they just add to your already huge +400-ish so their value is already diminished heavily.
I recommend to consider getting Crescent Moon runeword in a Crystal Sword or else as a swap. It will give you -35% ELR which is HUGE when you are dealing with lightning immunes, esp if you don't have Griffon. And 2 Spirit Monarchs for sure
Yup, to clarify, I was thinking of the Javazon which doesn't have any existing lightning skill damage. My poor man's lightning sorc is already rocking a Crescent Moon, which I agree is huge.zebrilo wrote: 2 years ago +2 skills on Spirit give you +2 in Lighting Mastery which alone gives you +24% lightning skill damage, not to say you'll have +2 to Lightning as well. Those 15% from rainbows are the same percents, they just add to your already huge +400-ish so their value is already diminished heavily.
I recommend to consider getting Crescent Moon runeword in a Crystal Sword or else as a swap. It will give you -35% ELR which is HUGE when you are dealing with lightning immunes, esp if you don't have Griffon. And 2 Spirit Monarchs for sure
I didn't think -% elemental resistance stats from facets or weapons like Crescent Moon took affect unless the creature's immunity was already broken by Infinity/ Conviction aura/ Lower Resist curse?
Yes, that is correct.VolitionSin wrote: 2 years ago I didn't think -% elemental resistance stats from facets or weapons like Crescent Moon took affect unless the creature's immunity was already broken by Infinity/ Conviction aura/ Lower Resist curse?
We use Infinity for my light sorc.. the Firebolt Sorc and BlizzSorc don't benefit from Infinity as much as my light sorc.. if you need Teleport, Enigma is the way to go.. Insight in a good base did a good job so far.
If you have a well build Summon Necro like you said, i will go 100% for Enigma, my Necro with Enigma is unstoppable in Hell, it's impressive how quick everything dies, you cast Amplify Damage on a group, telestomp an enemy, your minions and Merc Kill him really fast an then you start proc Corpse Explosion and that's it. The best part is i almost never die, i have a merc with Obedience (for the crushing blow for fast Boss killing), Duress and andys visor, and some insights in my stash to cast Iron Golem so he inherits the aura and my mana it's always full.
I don't need to say that cows are really fun, they fall with CE like dominos, and you can do Travincal in seconds.
I don't need to say that cows are really fun, they fall with CE like dominos, and you can do Travincal in seconds.
If I can ask, what main weapon do you use in your Necro, Beast? HOTO? (got both, seems that either is good at either clearing or boss killing)gordoanorexico wrote: 2 years ago If you have a well build Summon Necro like you said, i will go 100% for Enigma, my Necro with Enigma is unstoppable in Hell, it's impressive how quick everything dies, you cast Amplify Damage on a group, telestomp an enemy, your minions and Merc Kill him really fast an then you start proc Corpse Explosion and that's it. The best part is i almost never die, i have a merc with Obedience (for the crushing blow for fast Boss killing), Duress and andys visor, and some insights in my stash to cast Iron Golem so he inherits the aura and my mana it's always full.
I don't need to say that cows are really fun, they fall with CE like dominos, and you can do Travincal in seconds.
I am in the process of creating that same necro you describe.
Any help is welcome.
Definitely Enigma! Your necro will be able to do anything at decent efficiency! If you have a well equipped hammerdin, you can take 8 players game like no others. 300+ magic find and 13k hammer dmg.
Enigma will greatly boost efficiency of barb and trapsin. Even your sorc can use it for the frw and 2 skills.
Infinity can wait. I just made my Infinity today and I think Enigma is way more effective and useful. And it’s one Ber cheaper.
Enigma will greatly boost efficiency of barb and trapsin. Even your sorc can use it for the frw and 2 skills.
Infinity can wait. I just made my Infinity today and I think Enigma is way more effective and useful. And it’s one Ber cheaper.
I have HOTO, but i don't have a Beast to compare, the problem with Beast it's the difficulty to reach the 125% FCR Breakpoint, I've always been curious about Beast compared to HOTO, for what you said it doesn't really differ in terms of speed, that's very interesting.Aegis200 wrote: 2 years agoIf I can ask, what main weapon do you use in your Necro, Beast? HOTO? (got both, seems that either is good at either clearing or boss killing)gordoanorexico wrote: 2 years ago If you have a well build Summon Necro like you said, i will go 100% for Enigma, my Necro with Enigma is unstoppable in Hell, it's impressive how quick everything dies, you cast Amplify Damage on a group, telestomp an enemy, your minions and Merc Kill him really fast an then you start proc Corpse Explosion and that's it. The best part is i almost never die, i have a merc with Obedience (for the crushing blow for fast Boss killing), Duress and andys visor, and some insights in my stash to cast Iron Golem so he inherits the aura and my mana it's always full.
I don't need to say that cows are really fun, they fall with CE like dominos, and you can do Travincal in seconds.
I am in the process of creating that same necro you describe.
Any help is welcome.
You can ask me anything about the build, i'm happy to help, if you want, you can add me by my btag, and i can show you my Necro
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