Curses a group of monsters, causing them to flee in
Terror.
Player vs Player - This will not work on other players.
This will not work on Super Unique Monsters and Bosses.
Terror is good for crowd control and when combined with Poison spells. You can Poison a monster, then cast
Terror on them to make them run away while the Poison is working.
Monsters cursed with
Terror flee until the curse expires or they get stuck. Casting another Curse on
Terror will not clear it.
Monsters will always flee in the opposite direction of where
Terror was cast. This can be used to herd Monsters in certain directions.
Monsters that have different walk/run speeds will often run away at their fastest speed. If you Terrorize a monster multiple times, the speed change can stack making monsters run away very fast.
Speed changes from
Terror will be reset when
Terror wears off and the monster stops or changes walk/run speeds.
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