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158 replies   28500 views
2

Description

Description by atari
5

Can be used to make Runewords:

7
At first I thought the gambling gods of D2R were smiling at me with this zon
Circlet

Then they must have laughed out loud as these bare bones 2/20's started pouring in...
... too many to show all.
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Wish i could have capitalized on gambling day, it’s always fun for a little while but im not cut out for the levels of degeneracy like coooley
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So last year, Blizzard announced the event's return on 12/6. In 2023, they posted today 12/8.

Each year it kicked off on 12/13, so if it does indeed make a reappearance, we should find out this week.

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it's a bummer that they don't do it offline

Currently playing SSF Offline only
94 Javazon - 92 blizz/orb sorc
91
Dragon Tail
assassin - 85 FOHdin
Current goal - offline Enigma. 0.5
Ber
runes away
7
User avatar

mhlg 2385

Americas PC
Spectie wrote: 1 day ago
it's a bummer that they don't do it offline
To do it offline would require Blizzard to be able to push out ongoing updates that would in turn require considerable resources to connect to offline players. Battle.net simplifies it by letting players choose when they're on or offline.
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Spectie wrote: 1 day ago
it's a bummer that they don't do it offline
For offline players, can one just use trainers etc to boost your characters, as bliz doesnt care about offline games…
Correct me if im wrong on this?

Thanks

Can trade on PC or SWITCH
7
d2rppa69 wrote: 20 hours ago
Spectie wrote: 1 day ago
it's a bummer that they don't do it offline
For offline players, can one just use trainers etc to boost your characters, as bliz doesnt care about offline games…
Correct me if im wrong on this?

Thanks
Not on console where all my offline characters are

Currently playing SSF Offline only
94 Javazon - 92 blizz/orb sorc
91
Dragon Tail
assassin - 85 FOHdin
Current goal - offline Enigma. 0.5
Ber
runes away
7
mhlg wrote: 21 hours ago
Spectie wrote: 1 day ago
it's a bummer that they don't do it offline
To do it offline would require Blizzard to be able to push out ongoing updates that would in turn require considerable resources to connect to offline players. Battle.net simplifies it by letting players choose when they're on or offline.
I have to imagine this could be handled with a simple patch like most games. But I'm not 100 percent sure how those things work.

Currently playing SSF Offline only
94 Javazon - 92 blizz/orb sorc
91
Dragon Tail
assassin - 85 FOHdin
Current goal - offline Enigma. 0.5
Ber
runes away
7
User avatar

mhlg 2385

Americas PC
Spectie wrote: 20 hours ago
mhlg wrote: 21 hours ago
Spectie wrote: 1 day ago
it's a bummer that they don't do it offline
To do it offline would require Blizzard to be able to push out ongoing updates that would in turn require considerable resources to connect to offline players. Battle.net simplifies it by letting players choose when they're on or offline.
I have to imagine this could be handled with a simple patch like most games. But I'm not 100 percent sure how those things work.
It's server related. Imagine if a server has to feel it's way to each offline player who're located all across the net, and then push out a series of large updates over a 22 day period to each and everyone of them. On Battle.net it only has to localize on and push out to 3 separate regions and then let the players come to it instead. Players can then choose to play alone or create and join multiplayer games. This makes it more efficient and cost effective.
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User avatar

TheDoo 559

Europe PC
d2rppa69 wrote: 20 hours ago
Spectie wrote: 1 day ago
it's a bummer that they don't do it offline
For offline players, can one just use trainers etc to boost your characters, as bliz doesnt care about offline games…
Correct me if im wrong on this?

Thanks
Yeah, you can use trainers, mods, edit characters via 3rd party programs, transfer items willy-nilly, dupe stuff etc. Blizzard doesn't care about that. Also, theoretically if Blizzard would close or somehow crash for longer times you could still run D2R normally and play normally with your offline characters, single player that is -- because all of the needed files are saved locally. :)

And yes, since it works like that (completely separated from the Blizzard servers), it is true what mhlg says -- they would need to push a patch every single day (essentially for every single player to download) so your files would update accordingly -- otherwise you could "preserve the event files" and play like that on that account all the time (in SP but still) and it would be a complete mess in that case or in any other case where you could have "event files" active even when event is not active anymore. But again, since you are free to literally "edit your game" in offline mode as you like, you could probably find a mod that adds some sort of 22 nights of terror anyway and just play like that with it active all the time. :D

Ma neeeeeeema veeeeeeeze! xd

Someone much smarter than me already said once: "The real value of something doesn't reflect in a number of how much a seller can ask for it, but on how much a buyer is willing to pay."
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I have to assume we will see it this year, but with the departure of Pez it does certainly beg the question around priorities and management of the event.

12/6 and 12/8 were both Friday's in past years, which means 12/5 (this year was missed).

They could simply be running behind per the former statement given the absence of community management via Pez. Or they will announce it this Friday the day before the 13th

Tick tock...

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https://news.blizzard.com/en-us/article ... iday-event

Well alrighty then...
Blizzard wrote:
This year, instead of having buffs that rotate through the event, these will be active at all times during the 22 Nights of Terror! Enhance your holiday slaying with the following splendor:

A Heart-Warming Experience: Terror zones grant an additional 25% Experience bonus
Magic time of year: Heroes gain an additional 250 magic find
Winter Terrorland: 19 Popular Terror Zones all day
Maybe this does have to do with Pez leaving...who knows.

Also it now starts 12/16 vs. 12/13.

===

Great. Non-stop TZ Andy, 24/7, 30 days, +250% MF.

Silly Blizzard...

===

LAZY and you took GAMBLING FROM US <3

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Thisnis great if all buffs are active at once for 22 days straight….

This going to cause a collapse of rare items due to more and more good rares will be showing up for sale ?

On the bright side, good rare items will actually cost less to trade now :)

Cant wait til the 16th

Can trade on PC or SWITCH
7
d2rppa69 wrote: 1 hour ago
Thisnis great if all buffs are active at once for 22 days straight….

This going to cause a collapse of rare items due to more and more good rares will be showing up for sale ?

On the bright side, good rare items will actually cost less to trade now :)

Cant wait til the 16th
It isn't "All Buffs" look above.

it is ONLY those three listed. This will get folks massively to 99 across a number of characters and allow you to run any TZ you want in the top list every single hour of every day for 30 days.

No gambling, no other randomized events/rotations.

An extremely Lazy implementation.

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Oh sucks. I was excited and overlooked the post :)

My bad

Oh well, its better than nothing

Can trade on PC or SWITCH
7
Well this seems dumb

Usually looking for Runes, Essences, PGems, Tokens, Keys, etc.
Always willing to discuss and negotiate :)

Check out my "Free Stuff" tab for...FREE STUFF!
Before adding me on bnet, please comment on the trade so I know who you are!
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OP
User avatar

atari 1111

Europe XLinux
No krampuslauf is bad for hc nl. There were 2 dclones during the past year in hc nl. I was hoping to get some more annis from krampuslauf event.

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User avatar

mhlg 2385

Americas PC
Please, sir, I want some more.

Charles Dickens, Oliver Twist
Better a "cup half full," than one that's empty!
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User avatar

Heiko 44

Europe
I was so excited for the -50% at vendors.
What we have now is probably something that needs the least amount of manual work at Blizzard.

full text:
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